pedro pascal 3d models

1455 3d models found related to pedro pascal.
Sala Sketch Fab
Sala Sketch Fab
sketchfab

Scenario Modeling - University of Virginia, Professor Gustavo Rosa. ...Internal Scenario - João Pedro Camara | 20191105529

PACK 10 NBA PLAYERS BUSTS #2
PACK 10 NBA PLAYERS BUSTS #2
cults3d

NBA PLAYERS BUSTS OF: DEMAR DEROZAN RUSSELL WESTBROOK JULIUS RANDLE KLAY THOMPSON DONOVAN MITCHELL LAMELLO BALL PASCAL SIAKAM DEVIN BOOKER KEVIN LOVE JULIUS ERVING // 3D DESIGNS STL FILES //

Sierpinski Pyramid
Sierpinski Pyramid
grabcad

The interconnected Fractal Sierpinski Pyramids are constructed with meshes generated through Turbo Pascal programming, followed by rendering with the ViViD raytracer software.

Piper
Piper
sketchfab

From BATIM, The model was crafted by Pascal Cleroux. ...He is the leader of the notorious Butcher gang, but distorted by the perpetual cycle they're trapped in.

Peano cube with spline
Peano cube with spline
grabcad

Tubular Peano splines joined together form the structure; mesh files were constructed employing Turbo Pascal, while rendering was done with ViViD raytracer software.

Peano Cube V2
Peano Cube V2
grabcad

A Peano cube version 2 is depicted with interconnected tube primitives. ...The mesh files were generated through Turbo Pascal programming, followed by rendering via the ViViD raytracer software.

Hibert cube
Hibert cube
grabcad

The Hilbert cube features interconnected tubes; its mesh file was produced via Turbo Pascal coding and later rendered through the ViViD raytracer software.

Hilbert cube with spline
Hilbert cube with spline
grabcad

Connected tubular Hilbert splines were generated utilizing Turbo Pascal as the programming tool for mesh creation; subsequently, these meshes were visually represented via rendering with ViViD raytracer software.

Moore Cube V1
Moore Cube V1
grabcad

The Version 1 Moore cube features interconnected tube primitives. ...It was designed using mesh files crafted through Turbo Pascal programming, followed by rendering with the ViViD raytracer software.

Moore Cube Spline V2
Moore Cube Spline V2
grabcad

The Moore Cube Spline V2 features interconnected tube primitives; it was constructed using mesh files made in Turbo Pascal and rendered visually via the ViViD ray tracer.

RD-65-7
RD-65-7
grabcad

This fan is capable of moving up to 5000 cubic meters of air per hour, while exerting a pressure of 7500 Pascal.

Base Figurines Strange New Worlds
Base Figurines Strange New Worlds
thingiverse

*Une Base pour les figurines Star Trek Strange New Worlds.* Vous pouvez trouver les fichiers sur : http://chez-pascal-3ddesign.com

Galassia Ethos Wall Hung WC Art 8439 Art 8440 3D model
Galassia Ethos Wall Hung WC Art 8439 Art 8440 3D model
cgtrader

Toilet: Collection - Ethos Type - Wall-hung ceramic toilet Materials - Ceramic Designers - Antonio Pascale Code - 8439 Dimensions: Width - 380mm Depth - 550mm Height - 280mm

Galassia Ethos WC Art 8437 Art 8438 Art 8441 3D model
Galassia Ethos WC Art 8437 Art 8438 Art 8441 3D model
cgtrader

Close coupled toilet: Collection - Ethos Type - Close coupled ceramic toilet Materials - Ceramic Designers - Antonio Pascale Code - 8441 Dimensions: Width - 380mm Depth - 680mm Height - 920mm

Rueda Carro de Corte / Cutting Trolley Wheel
Rueda Carro de Corte / Cutting Trolley Wheel
grabcad

Models derived from the book "Industrial Drawing Sets and Pieces". ...Authors: José M. Auria Apilluelo, Pedro Ibáñez Carabantes, Pedro Ubieto Artur. ...Drawings created in compliance with IRAM standards (Argentina).

Kart
Kart
grabcad

Go Kart - design made in Autodesk Inventor with Rodrigo Fazioli and Pedro Guilherme.Kart de corrida - projeto realizado no Autodesk Inventor com os co-autores Rodrigo Fazioli e Pedro Guilherme.

Rueda de Carro Corte (Cart-wheel)
Rueda de Carro Corte (Cart-wheel)
grabcad

... Wheel Drawing. ...(Industrial Drawings Assembly and Disassembly) Authors: Jose M. Auria Apilluelo, Pedro Ibañez Carabantes, Pedro Ubieto Artur. If you appreciate or use my model, kindly press the '♥' button. That is all I ask for. Have fun! ...:-)

GIPSY
GIPSY
sketchfab

Name: Pedro Martins dos Reis Igor\nCourse: Digital Games Technology Higher Course\nSubject: Modeling\nSpecial Enemy of the Game.

Casa 2 (Presente)
Casa 2 (Presente)
sketchfab

Pedro Henrique Bearari Guimarães Digital Games - 1st Period Object Modeling - PUC Minas SG Home of the present-day scenario.

Atividade1
Atividade1
sketchfab

I work for Architecture 3D Class at UNICAP University, 2nd Semester. ...Student: Pedro Augusto Thomé da Rocha Pequeno

CENARIO
CENARIO
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Technology in Digital Games Discipline: Modeling Module components of the scene composition.

SCORPION
SCORPION
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Degree in Digital Game Technology Subject: Modeling Common enemy of the game.

LIQUID COOLER
LIQUID COOLER
sketchfab

Name: Pedro Igor Martins dos Reis Course: Senior Technology in Digital Games Subject: Modeling Composition object of the scene:

EGUN
EGUN
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Technology Course in Digital Games Discipline: Modeling Set of Towers

Sorborgano Gaseoso MOD01
Sorborgano Gaseoso MOD01
thingiverse

Sorborgano Gas, a wind instrument with tiny soda bottles. ... Special Thanks to Pedro Fernandez for the idea and enthusiasm.

Extras Pack3
Extras Pack3
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Digital Games Technology Course Subject: Modeling Composition Object: Scenario Setup.

GPU
GPU
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Technology in Digital Games Subject: Modeling Composition Object of Scene:

RODA
RODA
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Diploma in Digital Game Development Subject: Modeling Game's Special Enemy.

BLPED
BLPED
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Program in Digital Games Development Subject: Modeling Common Enemy of the Game.

BOOMER
BOOMER
sketchfab

Name: Pedro Igor Martins dos Reis Course: Advanced Diploma in Digital Game Technology Subject: Modeling Common Enemy of the Game