office blender 3d models
169389 3d models found related to office blender.thingiverse
It seems reasonable, therefore, for computer specialists to be the ones who interact directly with computers in business offices. The military commander, on the other hand, faces a greater probability of having to make critical decisions in short...
thingiverse
I didn't really know Blender at the beginning of this and could probably do this faster now as I've learned a lot but I'm extremely happy with the results so far. I will update the model further as I continue to finish various upgrades but in the...
cgtrader
Name: Light_Bridge_Leader\nVersion: Alpha_11\nPreview: Enabled_by_Default\nUnits: Metric_Measures\nDimension: Five_Foot_Nine_inches_by_Eighteen_Inches_by_Three_Hundred_SevenpointSixFive\nGeometric_Parts:...
prusaprinters
In particular you shouldn't expect thumping bass out of this thing.I modelled this in Fusion 360, then added the wood texture to the model in Blender using Carvature.Bill of materialsWood PLAWood stain (e.g. oil-based walnut stain)</li><li>Raspberry...
prusaprinters
I did not contributed on doing the original file from the collection of asteroid radar models of the PDS site, I just simplify and softened it using Blender. The file's names explained:name_1_x_10_y.stl is 1 : x* 10y. So _1_6_10_7 is 1:600000000 or...
thingiverse
I used GIMP instead of Paint.net for drawing the topography; Octave instead of MATLAB for plotting the 3D model; MeshLab for simplifying the meshes, instead of Microsoft 3D Builder; Freecad2 instead of SolidWorks for the tunnel and the World Engine;...
thingiverse
Like most of the sci-fi and astronomical models of this scale, the topography is exaggerated to make it more visible. Something about the thumbnail image: I generate it using Blender, in which I painted the model, and illuminate the scene with two...
thingiverse
I did not contributed on doing the original file from the collection of asteroid radar models of the PDS site, I just simplify and softened it using Blender. The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or...
thingiverse
I used Blender to smooth the borders of the disc. The part you see in the original image is the "south" side of disc. That's because of its spin direction and the right hand rule, the south direction of the rotational axis is pointing almost directly...