mustache trophy by 3d models
1003118 3d models found related to mustache trophy by.thingiverse
Everything from here is a spoiler of the movie Nope directed by Jordan Peele. This is my model of the flying-saucer-shaped cloth creature of the horror-scifi film <i>Nope</i>.<br> The file's names explained: <i>name_1_x.stl</i> is 1 : x. So _1_500...
thingiverse
This model was requested by Joshua Jacobson. It's a relatively unseen environment prop of the first <i>Independence Day</i> movie, that it's seen wandering, transporting troops within the <a...
thingiverse
There is no official world map of the planet, so most of the geography is made up by me, referenced from some images of the planet more or less canon (mainly this one). The only features of this world are the "continents" of rocky terrain; and the...
thingiverse
This is because the Schwarzschild radius is proportional to the mass, and thus, the volume grows by exponent 3 over the mass. <ul><li><b>Type:</b> Black hole.</li> <li><b>Distance to the Sun:</b> 10.638x10<sup>7</sup> ly.</li> ...
thingiverse
However, you will see it in action in my videos in the future, but for now, I have a video of its assembly since the mechanism is relatively simple, and there are some nuances that are worth seeing before assembling it.See the video for details: If...
thingiverse
Don't forget to subscribe to my channel to stay updated on new videos and receive the latest updates.If you liked this thing - let me know by putting like!Parts links below: Artillery SW-X2 3D Printer Promo-Code 50X2ZB (with $50 off) Artillery 3D...
thingiverse
This is the interdimensional space station city of the serie Rick and Morty, inhabited by Ricks and Morties from different realities. I made this with SolidWorks 2018, using images of the serie as reference. There are many scenes that the Citadel is...
thingiverse
G CODE FOR YOUR SLICING ; Sliced by CANVAS ; ; *** Actual Slicing Settings As Used *** ; ; [Printer] ; extension = gcode ; costPerHour = 0 ; extruderCount = 4 ; firmwareType = RepRap 5D Absolute ; addComments = true ; g4pUsesSeconds = false ; fanPWM...