mina mongoose 3d models
1276 3d models found related to mina mongoose.sketchfab
Samuel Goncalves Mendes is a graduate of the Graduate Technology Course in Digital Games at PUC MINAS, specializing in Object Modeling. ...This skill is utilized to decorate digital games.
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This object was made for setting up a scene. ...It was created by Luccas Vinny Ferreira Naves, who is a student in the advanced technology course for digital games at PUC Minas, studying object modeling in his first period.
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Luis Fernando Lemos Botoni Gomes, a graduate student at the Technological Higher Education Course in Digital Games at PUC MINAS, specializes in Object Modeling. ...He created the composition scene asset for his first year in game design college.
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Modelador: Artur Diniz Pereira. ...Desenvolvido durante o curso superior de graduação tecnológica em jogos digitais na universidade PUC Minas para a disciplina de modelagem de objeto do 1º período. ...Ativo para defesa de torre em tower defense.
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Igor Prado Abrantes is a student enrolled in the Technological Higher Education Course in Digital Games at PUC Minas. He is taking the Object Modeling course. ...The subject of the project is Cutelo, which is a type of weapon.
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Modelador: Artur Diniz Pereira. ...Created during the undergraduate technological course in digital games at PUC Minas University for the object modeling discipline of the first period. ...Tractor asset for scene composition.
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This scene composition asset was created by Luccas Vinny Ferreira Naves, a student in the computer game technology program at PUC Minas University, as part of his modeling objects course work for first period.
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Samuel Goncalves Mendes is a skilled individual who has completed the Technological Higher Education Course in Digital Games at PUC MINAS. ...His expertise lies in Modeling Objects, which he leverages to create immersive game environments through...
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This asset is made for scene composition. ...It was created by Luccas Vinny Ferreira Naves, a student in the superior technology course in digital games at PUC Minas, in the modeling of objects discipline of the 1st period.
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... was created for scene composition purposes. ...Made by Luccas Vinny Ferreira Naves, a student in the undergraduate technology in digital games course at the Federal University of Minas Gerais, in the object modeling discipline of the first semester.
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Created by Luccas Vinny Ferreira Naves, a student in the undergraduate technology program for digital games at PUC Minas University, this asset was designed specifically for scenario composition as part of his coursework in object modeling during his...
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The asset is designed to create a scene setup. ...It was created by Luccas Vinny Ferreira Naves, a student in the superior technology course for digital games at PUC Minas, in the object modeling discipline of the first period.
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André Francisco Barbosa Miorim is a student of the Superior Technological Course in Digital Games at PUC MINAS, focusing on Object Modeling. ...A tower collector is one of his assets from his first year as a Game Designer.
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Created by Modeler Artur Diniz Pereira. ...Made during the higher education course in digital game technology at PUC Minas University for the object modeling discipline of the first period. ...Tower asset for tower defense.
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André Francisco Barbosa Miorim graduates from the superior course of graduation technology in digital games at PUC MINAS, specializing in object modeling. ...Object of interaction asset designed for his first year as a game designer.
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Anna Laura Mendes Martins is a student in the Advanced Diploma Program in Digital Games at PUC MINAS. ...She specializes in Object Modeling and Hospital Machinery, preparing assets for her first year of study in Game Design College.
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Samuel Goncalves Mendes graduates from the Technological Higher Education Course in Digital Games at PUC MINAS, specializing in Object Modeling. ...This skill is applied to decorate the game's environment.
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Arthur Soares Borges Graduate Program in Digital Games Technology - PUC MINAS Object Modeling Massive structure that would free up more space to build towers in different locations on the map. ...Asset for my first year of Game Design College.
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Arthur Soares Borges, a student at the Graduate Technology Course in Digital Games at PUC MINAS, specializes in Object Modeling. He stores or parks his robots locally. ...This is an asset for Arthur's first year of Game Design College.
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Created as equipment for characters, this asset was designed by Luccas Vinny Ferreira Naves, a student in the computer game technology program at PUC Minas University, in the modeling objects course of his first period.
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Anna Laura Mendes Martins crafts immersive gaming worlds as a skilled Ticket Seller and Asset Creator, with expertise in Modelagem de Objetos and a strong educational foundation from the Curso Superior de Graduação Tecnológica em Jogos Digitais at...
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Arthur Soares Borges Tecnológico Superior Course of Graduation in Digital Games - PUC MINAS Modeling Objects I would remain in orbit around Europe, like a satellite, access wouldn't be possible. ...Asset for my first year in Game Design College
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Created by Luccas Vinny Ferreira Naves, a student in the technology course for digital games at PUC Minas, this asset was made as equipment for characters in a game. ...Designed during the first period of the modeling objects discipline.
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Samuel Goncalves Mendes is a graduate of the Higher Technological Course in Digital Games at PUC MINAS. ...He specializes in Object Modeling, and his work has been refined through improvement processes that have yielded exceptional results.
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Samuel Goncalves Mendes is working on a project for the Higher Technological Course in Digital Games at PUC MINAS. ...He's using modeling techniques to create objects that will be used as decoration from a great distance in the game.
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Developed by Luccas Vinny Ferreira Naves, a student in the advanced technology course for digital games at PUC Minas, this asset is designed specifically for a tower defense game.
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Samuel Goncalves Mendes, a student enrolled in the Higher Degree Course of Technological Studies in Digital Games at PUC MINAS, is specializing in Object Modeling. ...Fresh fruit is used to decorate the game scene.
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The scenery composition asset was made by student Luccas Vinny Ferreira Naves of the game digital technology superior course at the PUC Minas University in the first semester modeling objects discipline.
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Assets created for scenario composition were made by Luccas Vinny Ferreira Naves, a student in the game development technology program at PUC Minas, in the object modeling class of his first period.
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Igor Prado Abrantes is a student enrolled in the Superior Technological Course in Digital Games at PUC Minas, focusing on Object Modeling. ...His task involves creating a detailed description of a tricycle as a scene object.