middle eastern model
2081883 3d models found related to middle eastern model.cgtrader
... from the archive into one folder and ensure .obj file and .ma are in the same folder. Import [model name]_[your render].ma into your project; when importing for the first time, make sure to import it twice for successful insertion into the scene.
cgtrader
... all files from the archive into a single folder, ensuring .obj and .ma files are together. Import [model name]_[your render].ma into your project; note that first-time imports may not insert the model, so re-import it to add the model to your scene.
cgtrader
Each of these formats serves a unique purpose and contributes to the intricate detail present in the model: ZBrush Model (5 levels) - a meticulously crafted foundation for advanced editing and refining processes. OBJ (High Resolution) - providing...
cgtrader
... a single folder, ensuring .obj and .ma files are in the same location. Import [model name]_[your render].ma into your project; note that first-time imports may not insert the model into the scene, requiring a second import to complete the process.
cgtrader
To customize the model for other renders, use present maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. PBR 3D scan has been done using proprietary technology, and retopology is manual. In Maya, you can...
cgtrader
... all files from the archive zip into a single folder, ensuring that both .obj and .ma files are in the same folder. Import [model name]_[your render].ma into your project, making sure to import the model twice for proper insertion into the scene.
cgtrader
Models can be imported into Maya with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To import the model, unzip all files from the archive zip into a single folder, ensuring .obj and .ma files are included. Import [model...
cgtrader
... zip into one folder and ensure .obj file and .ma are in the same location. Import [model name]_[your render].ma into your project; upon first import, the model may not be inserted into the scene, so import it a second time for successful insertion.
cgtrader
... use the model, unzip all files from the archive into a single folder, ensuring .obj and .ma files are included. Import [model name]_[your render].ma into your project; for first-time imports, re-import the model to insert it into the scene properly.
cgtrader
Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can be used to customize the model for various renders. PBR 3D scans employ advanced technology and manual retopology. In Maya, models can be imported...
cgtrader
... the archive zip into a single folder, ensuring .obj file and .ma are in the same location. Import [model name]_[your render].ma into your project; note that first-time import might not insert it into the scene so try again for successful insertion.
cgtrader
... the archive into one folder, ensuring .obj and .ma files are included. Import [model name]_[your render].ma into your project; upon first import, the model may not be inserted into the scene, so re-import to successfully place it within the scene.
cgtrader
The model incorporates standard physical shaders and can be tailored using maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. PBR 3D scans utilize proprietary technology and manual retopology. In Maya, you...
cgtrader
... Octane. To use the model, unzip all files from the archive zip into a single folder, ensuring .obj and .ma files are in the same location. Import [model name]_[your render].ma into your project, inserting the model into the scene upon second import.
cgtrader
Customization maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor are available to tailor the model to different renderers. The PBR 3D scan is made using advanced technology with manual retopology. In Maya,...
cgtrader
... archive zip files into one folder, ensuring .obj file and .ma are in the same location. Import [model name]_[your render].ma into your project; note that first-time imports may not be inserted into the scene, so import it again to insert the model.
cgtrader
... into a single folder, ensuring .obj file and .ma are in the same location. Import [model name]_[you render].ma into your project; initially, the model might not be inserted into the scene, necessitating a second import for successful insertion.
cgtrader
... Unzip all files from the archive zip into a single folder, ensuring .obj file and .ma are together. Import [model name]_[your render].ma into your project; note that initial import may not insert the model, so reimport to add it to the scene.
cgtrader
... Octane. To use the model, unzip all files from the archive into one folder, ensuring .obj and .ma files are in the same directory. Import [model name]_[your render].ma into your project, inserting it into the scene upon a second import if necessary.
cgtrader
The model can also be customized to suit other renderers with the help of available maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. PBR 3D scan uses its own technology for retopology, which is manual. Models...
cgtrader
... ensuring that the .obj file and .ma are in the same folder. Import [model name]_[your render].ma into your project; upon first import, the model will not be inserted into the scene, so it must be imported a second time for successful insertion.
cgtrader
To customize the model for different renders, various maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor are provided. The PBR 3D scan uses advanced technology with manual retopology. In Maya, you can import a...
cgtrader
... single folder. Ensure that both .obj file and .ma are in the same folder. Import [model name]_[your render].ma into your project. Note that on first import, the model may not be inserted into the scene; reimport it to successfully insert the model.
cgtrader
... Models can be imported into Maya with materials tailored for various renderers like Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive zip into a single folder, ensuring .obj and .ma files are together.
cgtrader
To utilize the model in your project, unzip all files from the zip archive into a single folder, ensuring .obj and .ma files are in the same location. ...Import [model name]_[your render].ma to insert it into the scene; first-time imports may require...
cgtrader
Additional maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor customize the model for various renders. The PBR 3D scan employs its own technology for retopology in a manual fashion. In Maya, models can be...
cgtrader
The model can be personalized using maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. PBR 3D scans are produced through unique technology with manual retopology. Maya allows importing the customized model for...
cgtrader
Models can be imported into Maya with customized materials for various renderers such as Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive zip into one folder, ensuring .obj file and .ma are in the same...
cgtrader
... the zip archive into a single folder, ensuring that .obj and .ma files are in the same directory. To insert the model into your project, first import [model name]_[your render].ma, followed by a second import to ensure successful scene insertion.
cgtrader
In Maya, models can be imported with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive into a single folder, ensuring .obj file and .ma are in the same location. ...Import [model...