luminer 3d models
3566 3d models found related to luminer.thingiverse
- Phone does not tip over - No modifications required to the vehicle - If S7 is upside-down, it should not cover the luminance/proximity sensor - Can fit any phone up to 71mm wide and 9.3mm thick - Without a phone, the ashtray can still be retracted...
myminifactory
This luminous sculpture, which glorifies the female figure in the rays of flattering light, is made in the Art Deco style - the famous 1920s style of fine art, architecture and design. This is an interpretation of the famous lamp by the American...
cgtrader
To further enhance realism, textures are applied, including Specular, Glossiness, Bump, and Emission maps for luminous elements like screens and indicators. To achieve advanced realism with V-Ray renderer and material set, use Phong BRDF Type,...
cgtrader
To add an extra layer of realism, additional textures such as Specular, Glossiness, Bump, and Emission are used to highlight the luminous elements like screens and indicators. The best results are achieved when setting Bump Multiplier between 0.1-0.2...
cgtrader
For increased realism, these textures are enhanced by using Specular, Glossiness, Bump, and Emission maps for luminous elements like screens and indicators. The best Bump depth is achieved by setting the Bump Multiplier between 0.1 and 0.2 in Maya...
cgtrader
To increase realism, additional textures like Specular, Glossiness, Bump, and Emission are used for luminous elements of the model (like screens and indicators). For optimal Bump depth, a Bump Multiplier of 0.1-0.2 is set in Maya Software materials...
cgtrader
To increase advanced realism, in addition to these textures, Specular, Glossiness, Bump, and Emission maps are used for the luminous elements of the model (such as screens, indicators, etc..). If you use V-Ray renderer and V-Ray MTL material set...
cgtrader
• For added realism, additional textures are used including Specular, Glossiness, Bump and Emission for the luminous elements of the model, such as screens and indicators. • The Specular and Glossiness maps enable varying reflective and dispersing...
cgtrader
To enhance realism, additional textures are employed: Specular, Glossiness, Bump, and Emission for luminous elements like screens and indicators. For optimal Bump depth in Maya Software materials or V-Ray MTL materials, we set the Bump Multiplier to...
cgtrader
Luminance mapping is used to modulate brightness and shadows, generating a more nuanced representation of light on the terrain surface. 1. Bump mapping introduces minute geometric deformations, lending an organic feel to the rendered scene without...
cgtrader
To increase advanced realism, these textures are used - Specular, Glossiness, Bump, and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set "BRDF Type" as...
cgtrader
Textures are included with all files, main texture's size is 3072x3072 pixels split onto these channels - xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg...
cgtrader
Advanced realism is increased by using additional textures such as Specular, Glossiness, Bump, and Emission for luminous elements like screens and indicators. A Bump Multiplier of 0.1-0.2 is set in Maya Software materials or V-Ray MTL materials for...
cgtrader
To add an extra layer of realism, these additional textures are used: Specular, Glossiness, Bump, and Emission for luminous elements like screens and indicators. The Bump Multiplier is set to 0.1-0.2 in Maya Software materials or V-Ray MTL materials...
prusaprinters
I used normal ones and they are extremely bright.Arduino UNO Rev3: Amazon.com: Arduino UNO REV3 [A000066] : Electronics0.96" OLED Module: Amazon.com: UCTRONICS 0.96 Inch OLED Module 12864 128x64 Yellow Blue SSD1306 Driver I2C Serial Self-Luminous...
cgtrader
To increase advanced realism these textures are used: Specular, Glossiness, Bump, and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If using V-Ray renderer and V-Ray MTL material set BRDF Type as Phong for...
cgtrader
To increase the realism of the model, advanced textures are used, including Specular, Glossiness, Bump, and Emission for luminous elements like screens and indicators. When using V-Ray renderer and V-Ray MTL material set BRDF Type as Phong for...
cgtrader
To add an extra layer of realism, additional textures like Specular, Glossiness, Bump, and Emission are used for luminous elements such as screens and indicators. For best results in Maya Software materials or V-Ray MTL materials, set the Bump...
cgtrader
Textures are included in all files and come in various channels - xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), and xxx_lum.jpg (luminance color). The C4D version...
cgtrader
Advanced realism can be achieved by adding various textures such as Specular, Glossiness, Bump, and Emission maps that allow luminous elements like screens and indicators to shine brightly. To enhance the glossy effect in V-Ray renderings, users...
cgtrader
For added realism, advanced techniques such as Specular, Glossiness, Bump, and Emission are used on the luminous elements of the model (e.g. screens, indicators). For the best Bump depth in Maya Software materials or V-Ray MTL materials for Maya, a...
cgtrader
Textures are included with all files, main texture's size is 3072x3072 pixels split onto these channels - xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg...
cgtrader
Textures are included with all files, main texture's size is 3072x3072 pixels split onto these channels - xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg...
thingiverse
Tales of a Luminous Odyssey In the realm of Nippon Ichi's richly crafted worlds, one game stands out as a beacon of hope amidst the darkness - a shining star that guides adventurers through treacherous landscapes and into the very heart of despair.
thingiverse
We're talking super-luminal flow here! Now, imagine tiny micro-holes in the lower disc shape that would allow air to be pushed out during descent, cooling the fall-resistant hull shells and enabling a smoother landing experience. But wait, there's...
cgtrader
To add a level of advanced realism, additional textures such as specular, glossiness, bump, and emission maps are utilized on the luminous elements (screens, indicators, etc.). The Bump Multiplier is set to 0.1 - 0.2 in Maya Software materials or...
cgtrader
For added realism, these textures are accompanied by additional effects: Specular, Glossiness, Bump, and Emission for luminous model elements (like screens, indicators). For the best bump depth, I've set Bump Multiplier to 0.2 in Maya Software...
cgtrader
To increase advanced realism, additional textures are employed: Specular, Glossiness, Bump, and Emission, specifically for luminous elements of the model such as screens and indicators. To achieve optimal bump depth, a Bump Multiplier of 0.1-0.2 is...
cgtrader
• To enhance advanced realism, these textures are used: Specular, Glossiness, Bump, and Emission for the luminous elements of the model (such as screens and indicators). When using V-Ray renderer and V-Ray MTL materials set "BRDF Type" to "Phong"...
cgtrader
Additional textures are utilized to increase advanced realism: Specular, Glossiness, Bump, and Emission for the luminous elements of the model (for instance, screens, indicators, etc.). To achieve the best Bump depth, we have set the Bump Multiplier...