luminer 3d models
3566 3d models found related to luminer.cgtrader
Our portfolio boasts an extensive array of 3D designs for luxury items such as: Stunning Engagement Rings and Couple Bands, Perfectly Suited for Upscale Casual Wear Intricate Cocktail Bridal Sets, Mangalsutra Rings that Shine Bright, Trendy Rings for...
cgtrader
One can't forget Pittore's versatility; its range extends beyond ceiling-bound elegance into the realm of table and floor luminance. Floor lamp white refinement eleven seventy seven - stands proudly: H eighteen thirty with a single E27 design up to...
cgtrader
Orchestrating intricate symphonies with delicate six-and-fifty-one-thousandths-millimeter-wide borders separating luminous orbs in perfectly proportional arrangements ensures the wearer's personal taste preferences will remain consistently showcased...
thingiverse
I designed this enclosure for a smart home project using a Wemos D1 Mini, BH1750 luminance sensor, relay, AMS1117, and MT3608 break out boards, a standalone DHT22 sensor, and a 12mm piezo buzzer. There are many flavors and sizes of these breakout...
thingiverse
I needed a watch strap for a watch that has luminous hands and dial so thought why not make a luminous strap to match. You can use any colours you like to get the look you want. As you can see I made the strap, clasp and fastening button in black...
thingiverse
The principle of operation is based on the property of human vision to see a line instead of a luminous point, if this point is moving rapidly. KSD allows you to "draw" a circle of a given radius around you. Laser pointers with housing of 10mm or...
cgtrader
For increased realism, additional textures are used, including Specular, Glossiness, Bump, and Emission for the luminous elements like screens and indicators. To enhance bump depth, set the Bump Multiplier between 0.1 and 0.2 in Maya Software...
cgtrader
To increase advanced realism these additional textures are used: Specular, Glossiness, Bump, and Emission for luminous elements of the model (for example screens, indicators, etc.). For the best Bump depth we set Bump Multiplier at 0.1 - 0.2 in Maya...
cgtrader
For maximum realism, textures like Specular, Glossiness, Bump, and Emission are applied to luminous parts, such as screens and indicators. The model includes original textures - a total of 9 in .png and .jpg format with a resolution of 4096 pixels...
cgtrader
⢠To increase realism, additional texture maps such as Specular, Glossiness, Bump, and Emission are employed on luminous elements like screens and indicators. In Maya Software materials or V-Ray MTL materials for Maya, the Bump Multiplier is set...
cgtrader
Advanced realism is achieved by using a range of textures, including Specular, Glossiness, Bump, and Emission maps, especially for luminous elements such as screens and indicators. To accurately utilize these textures, especially when working with...
cgtrader
For increased advanced realism, these textures are used: Specular, Glossiness, Bump, and Emission for luminous elements like screens and indicators. When using V-Ray renderer and V-Ray MTL material set BRDF Type as Phong for correct glossiness...
cgtrader
To increase advanced realism, additional textures are used: Specular, Glossiness, Bump and Emission for the luminous elements of the model (such as screens, indicators, etc.). To achieve the best possible Bump depth, I set Bump Multiplier to 0.1 in...
cgtrader
The incorporation of advanced features like Specular, Glossiness, Bump, and Emission maps enables high-quality rendering of luminous elements, such as screens and indicators. For accurate reflection effects, the user must set the V-Ray BRDF Type to...
cgtrader
The latter applies specifically to luminous elements like screens and indicators, which can benefit from adjusted settings such as a Bump Multiplier ranging between 0.1 and 0.2 in Maya Software materials or V-Ray MTL materials for Maya. Five main...
cgtrader
For added realism, these textures are used: Specular, Glossiness, Bump, and Emission for the luminous elements of the model (for example, screens, indicators, etc.). To get the best Bump depth, we set the Bump Multiplier to 0.1 - 0.2 in Maya...
cgtrader
To increase advanced realism, additional textures such as Specular, Glossiness, Bump, and Emission are used for the luminous elements of the model. For instance, screens, indicators, etc. The Bump Multiplier is set at 0.1 - 0.2 in Maya Software...
cgtrader
For an added layer of realism, advanced techniques like specular, glossiness, bump, and emission are used on the luminous elements (like screens, indicators, etc.). For best results using V-Ray renderer and V-Ray MTL material set BRDF Type as Phong...
cgtrader
For added realism, additional textures are used, including Specular, Glossiness, Bump, and Emission for luminous elements such as screens and indicators. To achieve the best Bump depth, a Bump Multiplier is set to 0.1-0.2 in Maya Software materials...
cgtrader
For increased advanced realism, in addition to these textures, Specular, Glossiness, Bump, and Emission are used for the luminous elements of the model (such as screens and indicators). For optimal Bump depth, a Bump Multiplier of 0.1 - 0.2 is set...
cults3d
5 Pieces 0.96 Inch OLED Module 12864 128x64 SSD1306 Driver IIC I2C Serial Self-Luminous Display Board Compatible with Arduino Raspberry PI (White) by Chanketch Learn more:...
cgtrader
• To increase advanced realism, these additional textures are employed: Specular, Glossiness, Bump, and Emission, specifically for luminous elements of the model, such as screens and indicators. For optimal Bump depth, the Bump Multiplier should be...
cgtrader
⢠To enhance realism, additional textures like Specular, Glossiness, Bump, and Emission are applied to luminous elements such as screens and indicators. For optimal Bump depth, I've set the Bump Multiplier to 0.2 in Maya Software materials or...
thingiverse
With 54 LEDs installed, this means (with parallel connection) a voltage of 3.6 V, 3.24 A (11.66 W) and a luminous flux of 1080 lm. I used a simple 5 V, 4 A (20 W) plug-in power supply from Quad Power as the voltage source and regulated the...
cgtrader
For enhanced realism, you can use a range of additional texture maps such as Specular, Glossiness, Bump, and Emission to capture the appearance of luminous elements like screens and indicators. If you're using V-Ray renderer and V-Ray MTL material...
thingiverse
5 Pieces 0.96 Inch OLED Module 12864 128x64 SSD1306 Driver IIC I2C Serial Self-Luminous Display Board Compatible with Arduino Raspberry PI (White) by Chanketch Learn more:...
cgtrader
For an added layer of realism, advanced texture features such as Specular, Glossiness, Bump, and Emission are utilized on luminous model components (like screens, indicators). Adjusting the Bump Multiplier to 0.2 within Maya Software materials or...
cgtrader
For increased advanced realism, additional textures are used: Specular, Glossiness, Bump, Emission for luminous elements of the model (for example, screens, indicators, etc.) and Opacity for signs and text on glass and wire transparency. To achieve...
cgtrader
To increase advanced realism, in addition to these textures, Specular, Glossiness, Bump, and Emission are used for luminous elements of the model (for example, screens, indicators, etc.). For optimal Bump depth, we set Bump Multiplier to 0.1 - 0.2...
cgtrader
The latter is particularly useful for luminous elements like screens and indicators. To optimize Bump depth, a Bump Multiplier of 0.1-0.2 is set in Maya Software materials or V-Ray MTL materials. The model's main textures number seven, with all of...