lava texture 3d
1840025 3d models found related to lava texture 3d.cgtrader
5000 Polycount, 2500 Verts per Shape - The Ideal Foundation for Your Vision 2/Texture: 4096x4096 Multi-Channel Texture Suite - Unleash Endless Possibilities 3/Format Options: FBX 2010, OBJ, 3DS, DAE - Adapt Seamlessly to Any Pipeline 4/Product...
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2.Texture: 4096x4096 high-resolution textures feature Color, Emissive, Metallic, Normal, Roughness, and Ambient Occlusion channels. 3. Format: Suitable for a wide range of projects and software platforms including 3Ds Max 2013, Obj, Fbx 2010,...
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2/Textures: Unparalleled quality textures - 4096x4096 resolutions with basic channels for ambient occlusion, color, normal maps, roughness, and emissive channels - ideal for a variety of projects and applications. 3/Format: Industry-standard...
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Let's elevate the authenticity of your world-building with these unique terrain features: Terrain Variety: My portfolio includes extensive sets that let creativity flow: Terrains – Each type brings its unique feel and aesthetic Landscapes – With...
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2/Texture: High-resolution textures, measuring 4096x4096 pixels, encompass color, normal, roughness, ambient occlusion, and emissive channels, catering to a wide range of applications, including film, games, and various software platforms. As a...
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2/Texture: A majestic 4096x4096 texture palette awaits, featuring vibrant colors, lifelike normals, nuanced roughness, and breathtaking ambient occlusion, along with captivating emissive qualities that shine bright. 3/Format: Your assets are...
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1/Poly count:\n\n6000 polys, 3500 verts per shape\n\n2/Texture:\n\n5120x5120 (Color, Normal, Roughness, Ambient Occlusion, Emissive)\n\n3/Format:\n\nFbx 2019, Obj, 3ds Max 2020, Collada Dae\n\n4/Product Features:\n\nHigh-end textures, featuring...
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This premium, photorealistic 3D model is designed to elevate your project's realism, seamlessly integrating into any visual production - from broadcast to high-res film closeups, advertising, games, design visualization, forensic presentations, and...
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Product Features: High-quality textures, including basic channels, are suitable for all projects (movies or games) and any software or render engines.--------------------------------------------------------------------------------I am a 3d artist,...
3docean
... 4096x4096 texture.Tex.applied.for.gameReady.graphics. Model format.supported.in.OBJ.FBX.and.BLEND.formats. UV mapsdefined.for.Lava_Rock.model.include.Base_Color,Roughness,Emissive,Normal,and.Specular.maps. ... Game ready.geometry.set.
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2/Texture: Each texture boasts an impressive 4096x4096 resolution, encompassing five essential channels: Color, Normal, Roughness, Ambient Occlusion, and Emissive, making it the perfect addition to any project, regardless of whether you're working...
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2/Texture: Our high-resolution textures measure 4096x4096, offering a full spectrum of channels: Color, Normal, Roughness, Ambient Occlusion, and Emissive, ensuring seamless integration with all software and render engines. 3/Format: Models are...
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3d Model Asset:\n\nPoly Count: 5000 polys, 2500 verts per shape.\n\n\nTexture: High-resolution (4096x4096) - Includes color, normal, roughness, ambient occlusion, and emissive maps.\n\nExport Options: Compatible formats include FBX 2010, OBJ, 3ds,...
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My high-quality textures, infused with rich detail, effortlessly integrate into any game or film project and are optimized to shine under even the most demanding software and render engines. ... If my assets can elevate your work, I would be delighted...
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1/Scene Structure:\n\nComplex models, crafted with 5000 polygons and 2500 vertices per shape.\n\n\n\n2/Image Settings:\n\nUltra-high-definition textures, measuring 4096x4096 pixels, support Color, Normal, Roughness, Ambient Occlusion, Emissive...
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1/High-Count:\n\n20,000 polys, 10,000 verts per shape\n\n\n\n2/Hero Texture:\n\n8192x8192 (Specular, Detail Normal, Ambient Occlusion, Shadow Mask, Emissive)\n\n\n\n3/Epic Format:\n\nFbx 2020, Obj, Mdl, Lwo\n\n\n\n4/Premier Product...
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I believe that every terrain has an intrinsic soul that can't be replicated - it's a unique blend of earthy textures, geological formations, and ambient details. With the ability to work with diverse software and render engines, my high-resolution...
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1/Texture Poly Count:\n\n50,000 polys, 12,500 verts per shape\n\n2/Poly Material:\n\n16K x 16K (Color, Normal, Roughness, Ambient Occlusion, Emissive)\n\n3/Asset Export Format:\n\nFBX 2018, OBJ, 3DS Max, DAE with Embedded Metadata\n\n4/Terrain...
3docean
Advanced UV Mapping Implemented: Lava Rock Albedo Texture: Accurately Reflecting Surface Appearance. Lava Rock Normal Map: Enhancing Realistic Lighting and Shadows. Lava Rock Specular Map: Capturing Intricate Reflections and Highlights. Lava Rock...
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The models and Base textures for this set are free. ...You can find them by searching through my models.
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Human Interface Software Powers 3D Modeling Program 3Dmax 2014
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City Subtools for different parts of the City so you can place materials and texture . I used metal material basic with the texture I have provided. I used lights to light up the city too.!!!! ...Around 9 models in the Kitbash !
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Textures have Diffuse, Specular, Height, Emission, and Normal maps. The models are low-poly, game-ready, watertight, and can be subdivided. Available formats are: 3ds .obj .fbx .blend, and .dae. Previews were rendered in Anim8or. ...Blender was used for...
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Textures have Diffuse, Specular, Height, Emission, and Normal maps. The models are low-poly, game-ready, watertight, and can be subdivided. Available formats are: 3ds .obj .fbx .blend, and .dae. Previews were rendered in Anim8or. ...Blender was used for...
cgtrader
5000 poly count, 2500 verts per shape creates detailed geometry 4096x4096 texture maps in color, normal, roughness, ambient occlusion, emissive channels cover all angles and needs Fbx 2010, Obj, 3ds, Dae file formats ensure compatibility across the...
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Human-Computer Interface: Software - 3D Modeling and Animation Tool, Version 2014
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... 2/Texture: Each texture measures 4096x4096 pixels, offering a comprehensive range of color, normal, roughness, and ambient occlusion channels. 3/Format: This package is compatible with multiple file formats, including Fbx 2010, Obj, 3ds, and Dae.
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2/ Texture: Vast expanses of 4096x4096 canvases beckon, featuring a quadrinity of textures: Color, Normal, Roughness, Ambient Occlusion, and Emissive. 3/ Format: Flexibility abounds as I export assets in FBX 2010, OBJ, 3DS, and DAE formats,...
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Skull_Cave..................19557 polygon ...................19682 vertices. ... 4096 * 4096 texture. obj,fbx,blend format model. uv map: Skull_Cave_albedo Skull_Cave_normal Skull_Cave_specular Skull_Cave_emissive game ready. ...
cgtrader
Skull_Cave..................19557 polygon ...................19682 vertices. ... 4096 * 4096 texture. obj,fbx,blend format model. uv map: Skull_Cave_albedo Skull_Cave_normal Skull_Cave_specular Skull_Cave_emissive game ready. ...