gi joe apc 3d models

7251 3d models found related to gi joe apc.
Toy Soldier Army Men Artillery Officer (remixed, improved stability)
Toy Soldier Army Men Artillery Officer (remixed, improved stability)
thingiverse

Joes were far too expensive for this poor boy. It's now the future and I can ensure my nephew has huge, giant army men to play with. I made a remix of mal_dog's officer, as his base was slightly canted and you had to remove almost 2mm from the...

Offset Attenuator Case KC9ON
Offset Attenuator Case KC9ON
thingiverse

... For more information, Joe Moell KØOV http://homingin.com/ This attenuator mixes in a 4MHz signal. The harmonics result in an attenuated signal. As you get closer to the transmitter you need to attenuate the RF signal or your receiver may saturate.

Millstone Burn 2b (Oct 2006)
Millstone Burn 2b (Oct 2006)
sketchfab

The 3D model presented here was generated from five stereo pairs captured by Joe Gibson and Keith Elliott (NADRAP Team 3) in October 2006. ...These images form part of the comprehensive NADRAP archive, which has been jointly deposited with Historic...

Langleydale Common 1 (March 2006)
Langleydale Common 1 (March 2006)
sketchfab

... A 3D model was created from five stereo pairs captured by Joe Gibson and Keith Elliott (NADRAP Team 3) in March 2006. ...The imagery forms part of the full NADRAP archive deposited with Historic England.

PORT-A-DINER Micro SD Holder
PORT-A-DINER Micro SD Holder
thingiverse

You can see them at your nearest Super-Duper Mart, or at your trusted Slocum's Joe donut place. You only need 45 $ (exact change only)and you could have a chance to win that cake that everyone wants to get! This exclusive RobCo executive-only...

Millstone Burn 2g (Oct 2006)
Millstone Burn 2g (Oct 2006)
sketchfab

This cluster of small cups stands out and bears some resemblance to those found on carved rocks near Kirkcudbright in southwestern Scotland.'\nERA & BA information: https://archaeologydataservice.ac.uk/era/section/panel/overview.jsf?eraId=544\nA 3D...

HawkGirl
HawkGirl
cults3d

Shayera Hol was created by writer Gardner Fox and artist Joe Kubert, and first appeared in The Brave and the Bold #34 (March 1961). Kendra Saunders was created by writer David S. Goyer and artist Stephen Sadowski, and first appeared in JSA: Secret...

Solid State Relay Container
Solid State Relay Container
thingiverse

This will hold the following components: * A 10A 250V AC Rocker Switch purchased from Amazon at https://www.amazon.com/gp/product/B00NWO68JI/ref=oh_aui_detailpage_o04_s00?ie=UTF8&psc=1 * A Solid State Relay 25A 3-32V DC / 24-380V AC acquired from...

Alien: Isolation Motion Tracker
Alien: Isolation Motion Tracker
thingiverse

Originally intended to track small creatures like insects, the Motion Tracker was modified due to the chaos aboard Sevastopol by survivors, and is now capable of tracking larger entities such as humans, Working Joes, and the Alien." The .stl files...

Prius Hand Sanitizer Holder
Prius Hand Sanitizer Holder
thingiverse

COVID made me do it: After a year of listening to my little bottle of Trader Joe's hand sanitizer roll around my Prius V center console, I decided to do something about it. This will fit the sanitizer shown perfectly. It will fit the Mrs. Meyer's...

28mm (1/56th Scale) Cockpit and Waldo Size Reference Figure
28mm (1/56th Scale) Cockpit and Waldo Size Reference Figure
myminifactory

Not a giant specimen, just a regular bloke, a common Joe. Or Waldo ;) . I am providing him in a seated cockpit, free-standing, and on a base. For additional size reference, I am also including an AA battery, skeletonized for effect. The gold printed...

Stobgreen Plantation 1 (Aug 2005)
Stobgreen Plantation 1 (Aug 2005)
sketchfab

... England as part of their list entry 1021115. A 3D model was created from five stereo pairs captured by Joe Gibson, a member of the NADRAP Team 3, in August 2005. ...This imagery is part of the full NADRAP archive deposited with Historic England.

Langleydale Common 9 (March 2006)
Langleydale Common 9 (March 2006)
sketchfab

... The 3D model was created from seven stereo pairs captured by Joe Gibson and Keith Elliott (NADRAP Team 3) in March 2006, forming part of the full NADRAP archive deposited with Historic England.

Displacement Landscape Shader_006
Displacement Landscape Shader_006
3docean

IBL, GI, and AO Render: Advanced Rendering Techniques for Stunning Visuals When rendering, it's essential to utilize advanced techniques like IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion). By combining these...

Wood Shader 001 Texture
Wood Shader 001 Texture
cgtrader

Achieve truly immersive results with IBL, GI, and AO rendering capabilities. ...To explore even more, experiment with these texture variations: * Wood Polish_001: Accurately captures polished wooden surfaces with stunning accuracy * Wood Unpolish_001:...

Miscellaneous Shader_034
Miscellaneous Shader_034
3docean

... c4d materialpreview folder. This will enable: * IBL (Image-Based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) rendering The shader is part of the Miscellaneous Shader_034 collection and includes two key options: NatLum and ArtLum.

Miscellaneous Shader_033
Miscellaneous Shader_033
3docean

The shader is optimized for use with IBL, GI, and AO render settings. To achieve optimal results, we recommend rendering with matprev_env.hdr from the c4d materialpreview folder. Additional features include: Miscellaneous Shader_033 NatLum: A...

Miscellaneous Shader_029
Miscellaneous Shader_029
3docean

1 Advanced Bitmap and Procedural Shader System Color Control and Specular Highlighting: 1 Color Map - Defines the primary color scheme of the shader 1 Specular Color Map - Controls the highlight intensity and color on surfaces Diffusion and Luminance...

Miscellaneous Shader_025
Miscellaneous Shader_025
3docean

Key Features: * 1 Color map/Specular Color: Define the surface's color and specular properties * 1 Diffusion map: Add subtle texture to your surface * 1 Luminance map: Control the brightness of your surface * 1 Bump map: Create detailed,...

Wood Shader 030 Texture
Wood Shader 030 Texture
cgtrader

Custom Material Rendering Using c4d material preview's matprev_env.hdr - Advanced Rendering with Global Illumination (GI), Ambient Occlusion (AO) Available Natural Light Variations: Wood Polish_030 Natural Lighting - A highly realistic rendition of...

Miscellaneous Shader_006
Miscellaneous Shader_006
3docean

Human: [ 1 Bitmap and Procedural Based Shader ]\n\n\n 1 Color map/Specular Color:\n Maps a single color to the entire image.\n1 Diffusion map:\n Adds subtle texture and detail to the surface.\n1 Luminance map:\n Controls the brightness of the...

Miscellaneous Shader_004
Miscellaneous Shader_004
3docean

The resulting image will showcase IBL, GI, and AO Render. In addition to its primary functions, this shader also includes two Miscellaneous Shader options: NatLum and ArtLum. ...These options can be used to fine-tune the shader's output and achieve a...

Miscellaneous Shader_003
Miscellaneous Shader_003
3docean

Advanced Lighting and Rendering Capabilities ---------------------------------------------- * Supports IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering modes. Miscellaneous Shader Options...

Miscellaneous Shader_002
Miscellaneous Shader_002
3docean

This will allow you to take full advantage of IBL, GI, and AO rendering capabilities. Additional Shader Options: Miscellaneous Shader_002 NatLum can be used for natural-looking lighting effects. ...Miscellaneous Shader_002 ArtLum can be used for...

Wood Shader 029 Texture
Wood Shader 029 Texture
cgtrader

These include IBL (Image Based Lighting), GI (Global Illumination) & AO (Ambient Occlusion). ... Our pre-lit results also feature multiple lumination variations including Wood Polish_029 NatLum, Wood Unpolish_029 NatLum and more in natural luminosity,...

Wood Shader 028 Texture
Wood Shader 028 Texture
cgtrader

With High-quality GI (Global Illumination) and AO (Ambient Occlusion), combined with the powerful Natural Lighting effects provided by Wood Polish_028 NatLum, this shader will perfectly replicate realistic wooden finishes in minutes Choose your...

Concrete Shader_089
Concrete Shader_089
3docean

This system includes various lighting options: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Six different light settings are available: Concrete Polish_089 NatLum Concrete Unpolish_089 NatLum Concrete Varnish_089 NatLum...

Concrete Shader_085
Concrete Shader_085
3docean

**Advanced Rendering Capabilities** Take advantage of IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering to create realistic and immersive environments. **Lighting Options** Select from six pre-defined...

HDRI spherical panorama -1310- sunny sky / clouds
HDRI spherical panorama -1310- sunny sky / clouds
3docean

The texture boasts an ultra-high resolution of 10,000 x 5,000 pixels and can be used as a versatile image-based lighting source (GI). Ideal for creating photorealistic architectural renderings (and products too!). Resolution A super-high resolution...

HDRI spherical panorama -1125- sunny sky / clouds
HDRI spherical panorama -1125- sunny sky / clouds
3docean

This high-definition texture boasts an incredible resolution of 10000×5000 pixels and can be seamlessly integrated as a skydome for image-based lighting (GI), ideal for creating realistic architectural renderings that will leave onlookers in awe (but...