genshin ice 3d models
15340 3d models found related to genshin ice.cults3d
I wanted to recreate Chongyun's ice-cream from genshin impact as an accessory for my cosplay! The ice-cream is modelled by me on Solidworks, feel free to scale it to your needs ! ... Height is 12cm Maximum width is 8cm The stick is not included in...
thingiverse
ice cream Genshin impact chun yoon I'm still learning how to do it
cults3d
Rosaria's turn, this time her Ice Lance! This is the spear that you can see during her ultimate, Rites of Termination, also is the one that she's grabbing on her splash art. Use a 32mm or a 1" PVC pipe, just remember print the right version of it...
3docean
... ..........11060 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_cave_albedo (ice_Diffuse) ice_cave_normal ice_cave_specular ice_cave_gloss (ice_Rougnes) ice_cave_emissive marmoset render game ready.
3docean
... polygon. ... ......18505 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive Marmoset Render game ready.
3docean
... polygon. ... ......18505 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive Marmoset Render game ready.
3docean
... polygon. ... ......9100 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive game ready.
3docean
... polygon. ... ......18505 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive Marmoset Render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
... vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: ice_Mountain_Base_Color ice_Mountain_emissive ice_Mountain_normals ice_Mountain_occlusion ice_Mountain_Specular ice_Mountain_Glossiness game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
ice….....................32258 polygon. ......16384 vertices. ice_Lod_1…..............2093058 polygon. .....1048576 vertices. 4096 * 4096 texture. obj,fbx,blend format model. ...
3docean
This is a tile able, hand painted ice texture tile. ...Included is one versions at 512×512 pixels in .tga format.
thingiverse
http://www.thingiverse.com/apps/customizer/run?thing_id=714444 Instructions Using the following settings: Baseline thickness percentage is set at 0.1 Text string used is ICE Font name chosen is Orbitron Do-shift font setting is automatic Base height...
cults3d
As the rich, vivid land of Sumeru is nearly within reach, there are plenty of new faces popping up in Genshin Impact, Dori being one of them. ...This adorable, pink-haired Sumeru merchant certainly masters the essence of style, and has plenty of tricks...
cults3d
Este escarabajo del genshin ejejej, los hice aros para ahorrar material pero pueden hacer con el lo que gusten jajaaj, espero les guste y puedan apoyarme. Recuerden que siempre vienen archivos en mejor calidad no impriman la muestra jajajaaj ...