chi gi vara 3d models
4461 3d models found related to chi gi vara.3docean
High-resolution texture is 10000×5000 pixels and can be used as skydome for image-based lighting (GI). This is a real captured sky with all its richness and detail (not computer-generated!). Ideal for realistic architectural renderings (and also...
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Bitmap and Procedural Based Shader Collection\n\nSix Pre-Made Texture Maps\n Color map, one texture mapping method for reflecting color onto a model\n Diffusion map, creates subtle shading on objects with surface normal\n Reflection map, detailed...
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**High-Resolution Assets:** * 4096x4096 seamless TIFF images ensure crisp detail at any resolution * C4D files (R15 compatible) allow for easy integration into your pipeline **Customization Options:** Layer map textures with procedural effects to...
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The ultimate combination for creating striking, high-definition images that demand attention: IBL, GI and AO Render techniques are effortlessly paired with: * Concrete Polish_0035 NatLum: precision finish to reflect realistic natural lighting. *...
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* **Universal Utility**: Pair harmoniously with any 3D tool embracing Displacement Maps Rendered with captivating depth and illumination through incorporation with matprev_env.hdr from C4D materialpreview folder Unlock profound realism: Illuminate...
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1 Bitmap and Procedural-Based Shader Suite Comprising 2 Color map/Specular Color map variants with 26 dynamic Color permutations Fueled by 2 Diffusion maps, harnessing limitless artistic control Encompassing 2 advanced Reflection maps for razor-sharp...
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Perfectly suited for close-up views MODEL Polycount: Verts - 13,200, Polys - 6,100 MATERIALS Prepared specifically for Redshift rendering, these materials can be fine-tuned for GI or left uncomplicated to render faster. FBX files feature basic...
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180,000 Polys Vert count: 180,000 SETTINGS Materials prepared specifically for Redshift rendering without global illumination (GI) enabled. FBX files have basic materials applied, but these won't yield the same visual outcome as the images shown...
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Stats: Model Polys -18,000; Verts -18,000 Materials: Pre-made Redshift materials included, optimized for faster render times without GI (Global Illumination). Please note that FBX files feature only basic materials; preview images may not exactly...
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Model exporters create files without GI, only basic materials render faster and do not replicate the same look as preview images. Scene with animation can be loaded into Maya or Blender software; the scene also contains simple rig setup that exports...
3docean
IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) render techniques are supported for a more realistic visual representation. ... Six distinct variations of concrete surface finishes are available: Concrete Polish_0053...
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Materials are all set for Redshift, optimized for speed without the need for GI, which can slow down rendering times. Keep in mind that FBX files contain basic materials only and won't render exactly as you see it here. The FOB object comes without...
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Human: Object Within Containment System\nReady For Optimized Display With Seamless Integration\nIdeal for Capturing Exceptional Close-Ups\nDATA POINT \nPolycount: \nPolys -13200\nVerts - 6100\n\nSETTINGS PARAMETERS \nConfigured to Expedite Rendering...
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Previews were carefully executed within the same environment, incorporating Corona Renderer and GI setup to ensure photorealistic results. The intricate model consists of quadrangles, forming the core structure, with a total of 29 distinct...
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All MATERIALS are meticulously prepared for Redshift rendering without GI to achieve faster results. In contrast, FBX files include only basic materials and will NOT produce the same visuals as the preview images. On the other hand, OBJ files come...
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High-Quality Material Maps Available within the Attached 3ds Max File Lighting Setup: Custom Tailored Light Arrangement Implemented to Capture Optimal Depth, Realism and Illumination Employment of Proven GI Solutions, Incorporating Bruteforce...
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Dual UVs Ensure Optimal Performance: Cookie Pack UV Streamlined for Efficiency Milka Package UV Precision-Engineered for Minimal Stretching A Rich Array of High-Quality Textures, Including: Cookie Displacement Map: 4096x4096 Pixel Resolution for...
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As the series progressed, the design evolved into something more muscular, aligning with this concept, and the iconic white gi - considered Ryu's defining feature by the development team - was intended to clearly identify him as a karate master from...
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To unlock full rendering capabilities, combine this shader with the potent matprev_env.hdr file located within the C4D MaterialPreview folder Individually, meticulously craft your environment through IBL, GI, and AO Render Render using: Wood...
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Render scenes with enhanced depth and complexity by combining advanced tools like IBL (Image-Based Lighting), GI (Global Illumination) and AO (Ambient Occlusion) with our carefully calibrated wood tones. ...Take advantage of 9 uniquely optimized...
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A dedicated preview rendering engine allows for IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) in high-definition settings within C4D's Material Preview folder via matprev_env.hdr. ... Additionally, six predefined...
3docean
This will allow for accurate and realistic rendering of IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion). ... The shader is compatible with any software that supports displacement maps, making it a versatile tool for...
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4 High-Resolution Maps & Shader for 3D Artists: 3 Primary Texture Files - Base Color Map (with embedded Specular information) - Diffusion Map (simulates intricate textures and patterns) - Reflection Map (replicates the visual effect of highly...
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Revolutionary Displacement map for immersive, high-end graphics Compatible Formats: Seamless 4096*4096 tif images High-Quality c4d files (R15) Interoperable with all major Soft software platforms supporting Displacement Maps Enhanced Rendering...
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This package enables users to harness high-fidelity lighting in their final output by leveraging IBL, GI, and AO capabilities. For a comprehensive set of predefined rendering setups for different surface states of wood polish, various materials...
3docean
The shader supports IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering. ...Two pre-configured lighting scenarios are included: * Grass_022 NatLum: A natural-looking lighting setup with a warm, earthy tone *...
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1 Texture Map and Shader Solution \n\n2 Base Color Maps, Each with Separate Specular Effects \n2 Diffusion Layers for Enhanced Realism \n2 High-Detail Reflection Surfaces for Unmatched Realism \n2 Intensive Bump Mapping for Complex Textures \n2...
3docean
... Displacement Map can utilize this map. Render with matprev_env.hdr from c4d materialpreview folder for accurate IBL, GI and AO results. Sand_028 NatLum provides a natural illumination effect. ... Sand_028 ArtLum adds an artistic lighting touch.
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Render Accurate Lighting Simulations Incorporating IBL, GI and AO techniques.\nPre-Made Wood Textures:\n\t- Choose From Wood Polish_0006 NatLum.\n\t- Opt for Wood Unpolish_0006 NatLum, Providing Authentic Visual Experience.\n\t- Experience Smooth,...
3docean
[ 1 Advanced Texturing Solution ]\n\n\n Optimize Your Scenes with These Essential Maps:\n\n 1 High-Resolution Color Map: Perfect for Adding Realism to Your Models\n\n 1 Detailed Diffusion Map: Enhance the Texture and Pattern of Your Objects\n\n 1...