blender realistic grass 3d models
245327 3d models found related to blender realistic grass.gambody
Striving to render the creature in the most realistic way, the author sculpted the King Cobra 3D Printing Figurine that boasts incredibly detailed and life-like skin textures and believable monster anatomy. In his depiction, the mutated cobra is...
cgtrader
This model is a realistic representation of an actual tulip flower. It has been carefully crafted to its true scale. The textures and materials are all included, and upon unzipping the file, you'll find a "scene," "preset," and a folder containing...
gambody
Every little fold and scale on his rugged bumpy skin is chiseled with careful attention to make it look as realistic as possible. His eyes are rested below the prominent eyebrow-like ridges that give the monster a frowning expression. The head and...
gambody
The Water Pokémon that is presented for 3D printing is the author’s realistic take on what the cartoon design would have translated in had we had the “Pokémon GO” game in the real world. The whole project took the 3D artist 166 hours to complete for...
thingiverse
if someone would be intersted in helping skin the model with realistic 1mm thick armor plating. or atleast an idea of how to incorporate the curves better then my current carving methods. any programs with digital plastic wrap effect? lol ...
gambody
The 3D artist mentioned that the idea behind his sculpt was to present a mix of "in-game" and realistic armor design. The whole project took the author approximately 170 hours and resulted in an excellent warrior for one’s 3D printed Alliance...
gambody
The Anguirus 3D Printing Figurine boasts an immense level of detail and exquisitely realistic depiction of the creature. The monster is portrayed letting out a fierce roar, while his sharp serrated teeth are bare in a threat. The snout of Anguirus is...
gambody
The careful attention to the model’s finest details makes the 3D printing project thousand times more appealing and realistic - just take a closer look at the clan Mudhorn signet on the figurine’s right shoulder, or at all kinds of pockets, bullets,...
thingiverse
###Remix Details I used Blender to make this remix. I cut off a bit of the bottom of both halves, stretched out the bottom of the top part to reduce the extreme overhangs, resized it to fit the Mini Eggs, filled the hinge holes and cut new 2.0 mm...
prusaprinters
In particular you shouldn't expect thumping bass out of this thing.I modelled this in Fusion 360, then added the wood texture to the model in Blender using Carvature.Bill of materialsWood PLAWood stain (e.g. oil-based walnut stain)</li><li>Raspberry...
thingiverse
In another and more realistic sense, they store all the possible arguments in the framework structure of the memory.) The trie memory system, on the other hand, stores both the functions and the arguments. The argument is introduced into the memory...
prusaprinters
I did not contributed on doing the original file from the collection of asteroid radar models of the PDS site, I just simplify and softened it using Blender. The file's names explained:name_1_x_10_y.stl is 1 : x* 10y. So _1_6_10_7 is 1:600000000 or...
thingiverse
Many things were changed or adapted to be more realistic, like make the contour and some rooms more symmetrical. The Reactor room is highly distorted because of the presence of the thruster. Structures and drops within the habitat are highly...
thingiverse
Of course all of this assumptions have a big error margin, and every little change in any of them, makes the total size change a lot. Images used to approximate the citadel size. To verify if the calculated size is realistic for a vessel like that,...
thingiverse
I used Blender to smooth the borders of the disc. The part you see in the original image is the "south" side of disc. That's because of its spin direction and the right hand rule, the south direction of the rotational axis is pointing almost directly...
thingiverse
Like most of the sci-fi and astronomical models of this scale, the topography is exaggerated to make it more visible. Something about the thumbnail image: I generate it using Blender, in which I painted the model, and illuminate the scene with two...
thingiverse
I did not contributed on doing the original file from the collection of asteroid radar models of the PDS site, I just simplify and softened it using Blender. The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or...