alchemy scorch shader 3d models

50159 3d models found related to alchemy scorch shader.
Miscellaneous Shader_064
Miscellaneous Shader_064
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 4096*4096 Seamless TIF Images and C4D Files (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered...

Miscellaneous Shader_099
Miscellaneous Shader_099
3docean

1 Bitmap & Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel. Map can be layered with...

Miscellaneous Shader_063
Miscellaneous Shader_063
3docean

Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) Can Be Used with Terrain Mask Shader Channel Can Be Layered with Procedural Effects Can...

Miscellaneous Shader_100
Miscellaneous Shader_100
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images, also available as c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...

Miscellaneous Shader_062
Miscellaneous Shader_062
3docean

Bitmap and Procedural-Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096x4096 TIF Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural...

Miscellaneous Shader_103
Miscellaneous Shader_103
3docean

[ 1 Bitmap and Procedural Based Shader ] Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless Tif Images: 4096*4096, Seamless C4d File (R15) Use with Terrain Mask Shader Channel Layer Procedural...

Miscellaneous Shader_104
Miscellaneous Shader_104
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless 4096x4096 TIF Images and C4D File (R15) Can Be Used with Terrain Mask Shader Channel Can Be Layered with...

Miscellaneous Shader_072
Miscellaneous Shader_072
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Use with Terrain Mask Shader Channel for optimal results. Layer with procedural...

Miscellaneous Shader_106
Miscellaneous Shader_106
3docean

1 Bitmap and Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...

Miscellaneous Shader_109
Miscellaneous Shader_109
3docean

Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with...

Miscellaneous Shader_110
Miscellaneous Shader_110
3docean

[1 Bitmap and Procedural Based Shader] Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless Tif Images (4096*4096) and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be...

Miscellaneous Shader_008
Miscellaneous Shader_008
3docean

1 Bitmap and Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...

Miscellaneous Shader_038
Miscellaneous Shader_038
3docean

1 Procedural Shader Based on Bitmap Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 4096*4096 Seamless TIF Images and C4D File (R15) Map Compatible with Terrain Mask Shader Channel Layer Map with...

Miscellaneous Shader_012
Miscellaneous Shader_012
3docean

1 Procedural and Bitmap Based Shader 1 Color Map / Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images And C4d File (R15) Map Can Be Used With Terrain Mask Shader Channel Map Can Be Layered With...

Miscellaneous Shader_017
Miscellaneous Shader_017
3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_032
Miscellaneous Shader_032
3docean

... combined with any software supporting Displacement Map. ... Render using matprev_env.hdr from C4D material preview folder for IBL, GI, and AO Render results. Additional shaders include: Miscellaneous Shader_032 NatLum Miscellaneous Shader_032 ArtLum

Miscellaneous Shader_031
Miscellaneous Shader_031
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 TIF images and C4D file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with Procedural...

Miscellaneous Shader_013
Miscellaneous Shader_013
3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_027
Miscellaneous Shader_027
3docean

Bitmap and Procedural Based Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with...

Miscellaneous Shader_101
Miscellaneous Shader_101
3docean

... from subtle ambient occlusion to dramatic global illumination. Miscellaneous Shader_101 NatLum and Miscellaneous Shader_101 ArtLum offer further creative possibilities, providing an array of effects to enhance the shader's overall appearance.

Normale Shader 059 Texture
Normale Shader 059 Texture
cgtrader

Normal Maps 1 - Seamless Normal Maps Normale map - Seamlessly Blended Seamless seamless maps in TIFF format and Cinema4D R15 file Supports Terrain Mask Shader Channel for use with Terrain Shader Layers seamlessly with Procedural effects and shaders...

Miscellaneous Shader_024
Miscellaneous Shader_024
3docean

1 Seamless 4096*4096 Tif Images and C4D File (R15) The Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Any Soft Supporting Displacement Map Render with Matprev_env.hdr from C4D Material...

Wall Shader_0004
Wall Shader_0004
3docean

1 Bitmap and Procedural Based Shader This shader features 3 maps: 1 Color map 1 Bump map 1 Displacement map The seamless tif images are 18095*3619 in size, and the c4d file is saved as R15. These images can be layered with procedural effects for...

Soil Landscape Shader_032
Soil Landscape Shader_032
3docean

1 Procedural and Bitmap-Based Shader The shader is based on 5 maps: Color map Diffusion map Luminance map Bump map Displacement map The maps are seamless 4096x4096 TIF images and C4D files (R15). These maps can be used with the Terrain Mask Shader...

Dirty Wall Shader_006
Dirty Wall Shader_006
3docean

1 Procedural Shader Based on Bitmap Data This shader combines multiple map types for a rich visual effect. The following maps are included: * 1 Color Map * 1 Diffusion Map * 1 Bump Map * 1 Displacement Map These maps can be seamlessly layered with...

Miscellaneous Shader 109 Texture
Miscellaneous Shader 109 Texture
cgtrader

Bitmap Procedural Based Shader ------------------------- Key Mapping Channels: Color map/Specular Color Diffusion map Luminance map Bump map Displacement map High-resolution images and C4D files available in 4096*4096 TIF format Map integration...

Dirty Wall Shader_033
Dirty Wall Shader_033
3docean

1 High-Definition Bitmap Shader with Procedural Enhancements This advanced shader features four essential maps: • Color Map • Diffusion Map • Bump Map • Displacement Map The seamless 4096x4096 TIF images and C4D file (R15) allow for effortless...

Wall Shader 0018 Texture
Wall Shader 0018 Texture
cgtrader

1 Bitmap and Procedural Based Shader Model 1 Color Map Resource 1 Bump Map Texture 1 Displacement Map Surface Seamless 18095x3619 TIF Image Files and C4D File (R15) Map Can Be Layered with Procedural Effects Tools Map Can Be Used with Any Software...

Dirty Wall Shader_023
Dirty Wall Shader_023
3docean

1 Procedural Shader Built on Bitmap Technology This shader requires 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map The maps must be seamless 4096x4096 TIF images or C4D files (R15 compatible) Multiple maps can be layered with procedural...

Concrete Shader_074
Concrete Shader_074
3docean

1 Procedural and Bitmap-Based Shader The shader supports multiple texture maps, including: Color map/Specular Color Diffusion map Reflection map Bump map Displacement map Texture maps are seamless 4096*4096 tif images and c4d files (R15). They can be...