alchemy scorch shader 3d models

50159 3d models found related to alchemy scorch shader.
Dirty Wall Shader_043
Dirty Wall Shader_043
3docean

[ 1 Bitmap and Procedural Based Shader ] This shader combines one color map, one diffusion map, one bump map, and one displacement map to achieve a seamless look. The maps are provided as: * Seamless 4096x4096 TIFF images * C4D files (R15 format) ...

Dirty Wall Shader_040
Dirty Wall Shader_040
3docean

1 Bitmap and Procedural Based Shader The shader consists of 4 individual maps: Color map Diffusion map Bump map Displacement map Seamless images in TIFF format (4096x4096 pixels) are provided, along with a C4D file (R15). The map can be layered with...

Dirty Wall Shader_039
Dirty Wall Shader_039
3docean

[1 Seamless Shader for C4D] This shader combines a bitmap image with procedural effects to create a seamless 4096*4096 tif image. The shader includes four maps: * Color map: Controls the overall color and texture of the surface * Diffusion map: Adds...

Dirty Wall Shader_022
Dirty Wall Shader_022
3docean

1 Bitmap and Procedural Based Shader This shader features 1 Color map 1 Diffusion map 1 Bump map 1 Displacement map Seamless tif images at 4096*4096 resolution, along with a c4d file in R15 format are provided. These maps can be layered with...

Dirty Wall Shader_008
Dirty Wall Shader_008
3docean

Bitmap and Procedural Based Shader This shader is built on a solid foundation of four essential maps: color map, diffusion map, bump map, and displacement map. Each map plays a crucial role in shaping the final appearance of the shader. The maps are...

Dirty Wall Shader_002
Dirty Wall Shader_002
3docean

1 Bitmap and Procedural Based Shader This shader requires the following maps: 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map The maps provided are seamless 4096*4096 tif images, along with a c4d file (R15). These maps can be layered with...

Concrete Shader_0039
Concrete Shader_0039
3docean

1 Procedural Based Shader and 1 Bitmap Shader The shader includes: 1 Color map/Specular Color 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) are provided. Maps can be layered with...

Concrete Shader_0033
Concrete Shader_0033
3docean

[ 1 Bitmap and Procedural Based Shader ] This shader supports multiple maps, including: Color Map/Specular Color Diffusion Map Reflection Map Bump Map Displacement Map It can utilize seamless 4096x4096 tif images and c4d files (R15). The map can be...

Miscellaneous Shader 110 Texture
Miscellaneous Shader 110 Texture
cgtrader

[1 High-Definition Texture Shader] The Following Textures Are Included: - Color Map/Specular Texture - Diffusion Map - Luminance Map - Bump Map - Displacement Map Textures Available as Seamless 4096x4096 TIFF Images and c4d File (R15) Suitable for...

Simple Water Shader Pool
Simple Water Shader Pool
sketchfab

You can utilize this script within Unity or any other application that supports shaders to simulate and inspect your water effects.

Wall Shader 0047 Texture
Wall Shader 0047 Texture
cgtrader

[ 1 Bitmap and Procedural Based Shader ] This shader utilizes a single color map, bump map, and displacement map. The seamless images measure 18095*3619 pixels and are saved in tif format, with an accompanying c4d file (R15). Users can layer the map...

Wall Shader 0040 Texture
Wall Shader 0040 Texture
cgtrader

1 Procedural and Bitmap-Based Shader Package This shader package includes: 1 Color Map 1 Bump Map 1 Displacement Map The maps are seamless, with a resolution of 18095 x 3619 pixels in TIFF format and C4D file (R15) compatibility. Users can layer the...

Wall Shader 0036 Texture
Wall Shader 0036 Texture
cgtrader

High-Definition Shader Package: Procedural and Bitmap-Based This comprehensive shader package includes: 1. Color Map 1. Bump Map 1. Displacement Map Utilizing seamless 18095 x 3619 TIF images and C4D files (R15), users can layer these maps with...

Miscellaneous Shader 016 Texture
Miscellaneous Shader 016 Texture
cgtrader

Interoperability: Compliant with Terrain Mask Shader Channels; capable of layered composition with procedural effects; supports Soft render engines employing Displacement Maps. Suggested Render Setup: Use matprev_env.hdr from the C4D Material...

Miscellaneous Shader 031 Texture
Miscellaneous Shader 031 Texture
cgtrader

... ... Render with 'matprev_env.hdr' from C4D's material preview folder Integrated Background Lighting (IBL), Global Illumination (GI) and Ambient Occlusion (AO) Miscellaneous Shader_031 - Normal Lumination Miscellaneous Shader_031 - Artistic Luminance

Wall Shader_0013
Wall Shader_0013
3docean

1 Bitmap and Procedural Based Shader This shader is built around a single color map, one bump map, and one displacement map. The seamless 18095x3619 TIFF images and C4D file (R15) provided can be layered with procedural effects to create unique...

Wall Shader_0012
Wall Shader_0012
3docean

[ 1 Bitmap and Procedural Based Shader ] This shader is a composite of multiple textures, including: 1. Color map 1. Bump map 1. Displacement map The provided images are seamless 18095x3619 tif files that can be layered with procedural effects to...

Wall Shader_0010
Wall Shader_0010
3docean

1 Bitmap and Procedural Based Shader This shader utilizes 3 maps: 1 Color map 1 Bump map 1 Displacement map Seamless tif images of 18095*3619 resolution are provided in c4d file format (R15). These maps can be layered with various procedural effects....

Wall Shader_0005
Wall Shader_0005
3docean

Bitmap and Procedural Based Shader This shader features three maps: Color map Bump map Displacement map The seamless images are provided as 18095*3619 tif files, along with a c4d file in R15 format. The map can be layered with procedural effects to...

Realistic Apple with Shader
Realistic Apple with Shader
3docean

A standard apple model, upgraded with vibrant shaders and lifelike textures. ... I personally captured images of an actual apple to create this model's detailed texture map.

Displacement Landscape Shader_082
Displacement Landscape Shader_082
3docean

Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map...

Displacement Landscape Shader_081
Displacement Landscape Shader_081
3docean

Bitmap and Procedural Based Shader Color: 1 Displacement Map Seamless 4096*4096 TIF Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map...

Displacement Landscape Shader_080
Displacement Landscape Shader_080
3docean

[1 Bitmap and Procedural Based Shader] Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlaid on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map...

Displacement Landscape Shader_079
Displacement Landscape Shader_079
3docean

Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other shader Map can be used with terrain mask shader channel Map can be layered with procedural effects Map...

Displacement Landscape Shader_078
Displacement Landscape Shader_078
3docean

[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4d File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects...

Displacement Landscape Shader_077
Displacement Landscape Shader_077
3docean

Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other shader Map can be used with terrain mask shader channel Map can be layered with procedural effects Map...

Displacement Landscape Shader_075
Displacement Landscape Shader_075
3docean

Human: [ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement Map Seamless 4096*4096 TIF Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural...

Displacement Landscape Shader_074
Displacement Landscape Shader_074
3docean

Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map...

Displacement Landscape Shader_073
Displacement Landscape Shader_073
3docean

Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be placed on top of any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects...

Displacement Landscape Shader_072
Displacement Landscape Shader_072
3docean

Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4d File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map...