3d printed middle finger
2681199 3d models found related to 3d printed middle finger.cgtrader
The FBX format is utilized for 3D Studio Max files, accurately reproduced in popular rendering engines. Additional materials maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can be customized to fit other...
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The FBX format is ideal for use in 3D Studio Max, as it features standard physical shaders that work seamlessly across popular rendering software. Customizable models can also be adapted to other renderers using present maps such as albedo, bump,...
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PBR 3D scan has been done using proprietary technology, and retopology is manual. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. Extract all files from the archive zip into a single...
cgtrader
The FBX format is ideal for 3D Studio Max, with standard physical shaders that are correctly reproduced in popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specular color can be customized to...
cgtrader
The FBX format is utilized for 3D Studio Max, with standard physical shaders reproduced correctly across popular renderers. Additional maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor allow customization of...
cgtrader
PBR 3D scan technology is employed, featuring manual retopology. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive zip into a single...
cgtrader
The FBX format is available for 3D Studio Max, with standard physical shaders that are accurately reproduced across popular rendering engines. Additional maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can...
cgtrader
The FBX format is used for 3D Studio Max, with standard physical shaders accurately reproduced in popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can be customized to suit other...
cgtrader
The PBR 3D scan employs its own technology with manual retopology. Models can be imported into Maya with materials tailored for various renderers like Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive...
cgtrader
These include 3DsMax Corona, iRay, MentalRay, Vray, Maya Arnold, Octane, RedShift, and RenderMan (Vray option available in 3D Studio Max). The model can be personalized using maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and...
cgtrader
The PBR 3D scan utilizes innovative technology and manual retopology. In Maya, you can import a customized model with materials for Arnold, RedShift, RenderMan, vRay, or Octane renders. To use the model, unzip all files from the archive into one...
cgtrader
The FBX format is supported for 3D Studio Max, with standard physical shaders reproduced in popular rendering engines. Customizable maps include albedo, bump, diffuse, gloss, metalless, normal, roughness, and specular color. The PBR 3D scan utilizes...
cgtrader
The FBX format is recommended for use in 3D Studio Max as it uses a standard physical shader that works across multiple popular rendering engines. Customization maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and...
cgtrader
FBX format is used for 3D Studio Max, ensuring compatibility with popular renderers. Customizable maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor are provided to tailor the model according to different...
cgtrader
PBR 3D scans utilize proprietary technology and manual retopology. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive into one folder,...
cgtrader
The PBR 3D scan utilizes proprietary technology with manual retopology. Maya users can import the model with materials tailored to Arnold, RedShift, RenderMan, vRay or Octane. To use the model, unzip all files from the archive into a single folder,...
cgtrader
The PBR 3D scan utilizes its own technology for retopology, which is done manually. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive into...
cgtrader
The PBR 3D scan employs its own technology with manual retopology. Models can be imported into Maya with customized materials for various render engines. To use the model, unzip all files from the archive zip into one folder, ensuring .obj and .ma...
cgtrader
The FBX format can be used for 3D Studio Max, while the model can be customized using maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. The PBR 3D scan uses its own technology with manual retopology. In...
cgtrader
The FBX format is utilized for 3D Studio Max, with standard physical shaders accurately represented in various popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness and specularColor can be customized. The...
cgtrader
PBR 3D scans employ personal technology and manual retopology. To import the model in Maya with customized materials for various render engines, unzip all files from the archive into a single folder, ensuring .obj and .ma files are together. ...Import...
cgtrader
The FBX format is suitable for 3D Studio Max, and the model can be customized with maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. The PBR 3D scan utilizes advanced technology and manual retopology. In...
cgtrader
The FBX format is provided for 3D Studio Max models, ensuring accurate reproduction across popular renderers. Customizable materials include albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor maps. PBR 3D scans use manual...
cgtrader
The FBX format is used in 3D Studio Max with standard physical shaders accurately reproduced across popular renderers. Additional maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor customize the model for...
cgtrader
... PBR 3D scan features manual retopology. In Maya, you can import a customized model with materials for Arnold, RedShift, RenderMan, vRay or Octane. Unzip the archive zip files into one folder, ensuring .obj file and .ma are in the same location.
cgtrader
PBR 3D scans are made through proprietary technology. Maya allows importing the model with tailored materials for various render engines. Unzip all files from the zip archive into a single folder, ensuring .obj and .ma files are in the same location....
cgtrader
The FBX format is ideal for 3D Studio Max, as it uses a standard physical shader that accurately reproduces in popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specular color facilitate...
cgtrader
These engines include 3DsMax Corona, 3DsMax iRay, 3DsMax MentalRay, and 3DsMax Vray in 3D Studio Max, as well as Maya Arnold, Maya Octane, Maya RedShift, and Maya RenderMan in Maya. For 3D Studio Max, the FBX format is recommended, as it uses a...
cgtrader
PBR 3D scans use proprietary technology with manual retopology. In Maya, import the model with materials customized for Arnold, RedShift, RenderMan, vRay, or Octane. Extract all files from the zip archive into a single folder, ensuring .obj and .ma...
cgtrader
The FBX format is used for 3D Studio Max, with standard physical shaders that render correctly in popular software. To customize the model for different renders, various maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and...