3d printed grenade
2657155 3d models found related to 3d printed grenade.cgtrader
Ready to render PBR 3D model of a Stielhandgranate, created in Maya 2018.
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... crafted in Blender and rendered using Cycles. ...It features integrated lights, a camera, and support objects. Additionally, it can be exported to multiple formats, such as .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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... in Blender and displayed with Cycles rendering. ...It contains lights, a camera, and supporting objects. Additionally, the file can be exported to multiple formats, including .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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Rendered using Cycles in Blender, this model features lights, camera, and support objects. ...The image showcases the scene, and it can be converted to various formats such as .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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... image, the output is rendered with Cycles. ...The file includes lights, camera, and support objects. Furthermore, it can be converted to various formats such as .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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Blender is modeled in 3D. ...The low polygon was machined and the coating was removed from the high polygon.
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This 3D asset is ready for both game and film purposes and it is also already UV mapped well.
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Blender is modeled in 3D. ...The low polygon was machined and the coating was removed from the high polygon.
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Blender is modeled in 3D. ...The low polygon was machined and the coating was removed from the high polygon.
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Blender is modeled in 3D. ...The low polygon was machined and the coating was removed from the high polygon.
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... built-in unbiased render engine. ...The file includes essential elements such as lights, camera, and support objects for seamless importing into other formats like *.lws (LightWave 3D), *.dae (Collada), *.obj (Wavefront), and *.3ds (3D Studio).
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... the image is displayed using Cycles render. ...It contains lights, camera, and support objects. Additionally, the file can be converted to various formats, such as LightWave 3D (*.lws), Collada (*.dae), Wavefront Object (*.obj), and 3D Studio (*.3ds).
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... was created using Blender and rendered with Cycles. ...The scene includes a light, camera, and support objects. Additionally, it can be exported to various formats such as .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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... and the image displayed utilizes Cycles render. ...It comes equipped with lights, a camera, and supporting objects. The file can be exported into several formats including .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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This 3D model was originally modeled using Sketchup 13 before being converted to other compatible 3D file types for expanded usage capabilities. Its native format is .skp, while the accompanying 3ds Max scene leverages the 2016 edition of that...
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... using Blender and the image displayed is generated through Cycles render. ...It includes lights, camera, and support objects. It can be converted to various formats like LIGHTWAVE 3D (*.lws), COLLADA (*.dae), WAVEFRONT (*.obj), and 3D Studio (*.3ds).
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... image is displayed with Cycles rendering. ...The file contains lights, camera, and support objects. Additionally, it can be converted to multiple formats such as LightWave 3D (*.lws), Collada (*.dae), Wavefront Object (*.obj), and 3D Studio (*.3ds).
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... using Blender as the software and showcased through Cycles render. ...It includes lights, camera, and support objects. Moreover, it can be exported in multiple formats such as .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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... and displayed with the Cycles render engine. ...It contains lights, a camera, and essential support objects. Additionally, it can be exported into several formats, such as .lws (LightWave 3D), .dae (Collada), .obj (Wavefront), and .3ds (3D Studio).
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The Future Bomb Initiative is a battle-ready 3D gaming asset. Engineered in Autodesk Maya, detailed textures crafted in Marmoset Toolbag, enhanced by precise paintwork in Allegorithmic's Substance Painter & Designer. ...Supporting up to 4K resolution,...
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A 3D model was crafted using ZBrush software, while NVIDIA Iray handled the rendering process. The PBR materials utilized texture maps such as base color, normal, specular, and glossiness with a resolution of 2048x2048 pixels each. ...These maps are...
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High-Caliber Assault Launcher Model Vibrant PBR Metal Textures A Suite of PBR Metal Textures with Elegance -Albedo Reflectivity Map -Ambient Occlusion Layer for Depth Perception -Metallic Texture to Reveal Edges and Highlights -Normal Map to Create...
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The 3D model was crafted using ZBrush software for modeling and NVIDIA Iray for rendering. The PBR material includes texture maps such as the base color, normal, specular, and glossiness with a resolution of 2048x2048 pixels. ...The textures are...
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Here's the result after the text rewriting: 3d model Ready Now For Your Prototype, perfect for adding the final touch to Your Exciting Project. Note This Model has more detail than standard game meshes but you can Optimize it by Reducing Unnecessary...
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... graphics. ..."Non-rigging" refers to creating 3D models without the use of skeletons or controllers for animation, while "non-texturing" pertains to designing models without applying materials such as colors, patterns, or images to their surfaces.
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This 3D model was crafted using ZBrush software, with the rendering process carried out via NVIDIA Iray. PBR materials and texture maps include base color, normal, specular, and glossiness, all at a resolution of 2048x2048 pixels. ...The various map...