3d print middle finger
2681199 3d models found related to 3d print middle finger.cgtrader
The FBX format is recommended for use in 3D Studio Max as it uses a standard physical shader that works across multiple popular rendering engines. Customization maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and...
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FBX format is used for 3D Studio Max, ensuring compatibility with popular renderers. Customizable maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor are provided to tailor the model according to different...
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PBR 3D scans utilize proprietary technology and manual retopology. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive into one folder,...
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PBR 3D scans are made using advanced technology and manual retopology. Maya allows importing models with specific materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive zip into a single folder,...
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The FBX format is suitable for 3D Studio Max, with standard physical shaders accurately reproduced in popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specular color can be customized to fit...
cgtrader
The FBX format is provided for 3D Studio Max models, ensuring accurate reproduction across popular renderers. Customizable materials include albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor maps. PBR 3D scans use manual...
cgtrader
The FBX format is used in 3D Studio Max with standard physical shaders accurately reproduced across popular renderers. Additional maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor customize the model for...
cgtrader
The PBR 3D scan employs its own technology with manual retopology. Models can be imported into Maya with materials tailored for various renderers like Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive...
cgtrader
... PBR 3D scan features manual retopology. In Maya, you can import a customized model with materials for Arnold, RedShift, RenderMan, vRay or Octane. Unzip the archive zip files into one folder, ensuring .obj file and .ma are in the same location.
cgtrader
The FBX format is ideal for 3D Studio Max, as it uses a standard physical shader that accurately reproduces in popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specular color facilitate...
cgtrader
To ensure compatibility across different platforms, an FBX format is used for 3D Studio Max files, which feature standard physical shaders. Customization of the model can be achieved using maps such as albedo, bump, diffuse, gloss, metalless, normal,...
cgtrader
The PBR 3D scan employs its own technology with manual retopology. Models can be imported into Maya with customized materials for various render engines. To use the model, unzip all files from the archive zip into one folder, ensuring .obj and .ma...
cgtrader
PBR 3D scans employ personal technology and manual retopology. To import the model in Maya with customized materials for various render engines, unzip all files from the archive into a single folder, ensuring .obj and .ma files are together. ...Import...
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The PBR 3D scan utilizes its own technology for retopology, which is done manually. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive into...
cgtrader
The PBR 3D scan utilizes proprietary technology with manual retopology. Maya users can import the model with materials tailored to Arnold, RedShift, RenderMan, vRay or Octane. To use the model, unzip all files from the archive into a single folder,...
cgtrader
The PBR 3D scan utilizes innovative technology and manual retopology. In Maya, you can import a customized model with materials for Arnold, RedShift, RenderMan, vRay, or Octane renders. To use the model, unzip all files from the archive into one...
cgtrader
The FBX format is utilized in 3D Studio Max, ensuring compatibility with popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can be used to customize the model for various renders. PBR...
cgtrader
For 3D Studio Max, use the FBX format which features a standard physical shader for reproduction in popular rendering engines. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can be customized to...
cgtrader
The FBX format is utilized for 3D Studio Max, with standard physical shaders reproduced correctly across popular renderers. Additional maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor allow customization of...
cgtrader
The FBX format is utilized for 3D Studio Max files, accurately reproduced in popular rendering engines. Additional materials maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can be customized to fit other...
cgtrader
PBR 3D scan has been done using proprietary technology, and retopology is manual. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. Extract all files from the archive zip into a single...
cgtrader
The FBX format can be used for 3D Studio Max, while the model can be customized using maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. The PBR 3D scan uses its own technology with manual retopology. In...
cgtrader
The FBX format is suitable for 3D Studio Max, and the model can be customized with maps including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. The PBR 3D scan utilizes advanced technology and manual retopology. In...
cgtrader
The FBX format is utilized for 3D Studio Max files which accurately reproduce in popular rendering engines. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor facilitate customization of the model for...
cgtrader
PBR 3D scans are made through proprietary technology. Maya allows importing the model with tailored materials for various render engines. Unzip all files from the zip archive into a single folder, ensuring .obj and .ma files are in the same location....
cgtrader
The FBX format is used for 3D Studio Max, with standard physical shaders correctly reproduced in popular renderers. Additional maps like albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can be customized to suit other...
cgtrader
FBX format is used for 3D Studio Max, and the model can be customized using maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. The PBR 3D scan utilizes proprietary technology with manual retopology. Models can...
cgtrader
The FBX format is supported for 3D Studio Max, with standard physical shaders reproduced in popular rendering engines. Customizable maps include albedo, bump, diffuse, gloss, metalless, normal, roughness, and specular color. The PBR 3D scan utilizes...
cgtrader
PBR 3D scan technology is employed, featuring manual retopology. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive zip into a single...
cgtrader
The FBX format is available for 3D Studio Max, with standard physical shaders that are accurately reproduced across popular rendering engines. Additional maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor can...