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Collection: Mapas sobre relieves
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  • Australia Map
    SummaryAustralia Map Instructions
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  • Mt Shasta Maps
    SummaryMaps of Mt Shasta in California, USA. I followed the video and directions from Shapespeare to generate the maps. Printer: -- Eustathios Filament: -- Atomic Filament Transparent Aqua PLA -- SMW3D White PLA
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  • More Hawaiian Relief Maps
    SummaryHere are four additional relief maps of the Hawaiian islands. The maps are based on the same NOAA data,http://www.ngdc.noaa.gov/dem/squareCellGrid/download/460, as the map of "The Big Island" - hawaii.stl - thing:105474. The NOAA file was sampled at intervals of 12 arc seconds to give the following files - maui.stl ------------ 200 rows x 220 columns molokai_lanai.stl - 200 rows x 220 columns oahu.stl ------------ 200 rows x 220 columns kauai.stl ----------- 150 rows x 300 columns The vertical scale is a little over 200 meters per mm. InstructionsThe files can be printed directly on the build surface. Added fixes - Added source, hawaii_maps_v3.f, and two new relief maps where a step in height was added at sea level, oahu_step.stl and maui_step.stl. See images above; old and new versions are available.
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  • Switzerland and Denmark Relief Maps
    SummaryHere are relief maps for Switzerland and Denmark. They are low resolution maps that cover large areas. The maps are: Switzerland.stl 120 x 200 points at 90 arc second intervals Denmark.stl 240 x 180 points at 60 arc second intervals The upper left corner of Switzerland.stl is at approximately 48 degrees north latitude and 6 degrees east longitude and the upper left corner of Denmark.stl is at 58 degrees north latitude and 8 degrees east longitude. Data for the maps came from the Global Mapping project. http://www.iscgm.org/cgi-bin/fswiki/wiki.cgi Data from Global Mapping is designed to be easily visualized. One way to do so is to use the many KML files available at the site. KML files open in Google Earth. InstructionsThe maps are best printed directly on the build platform. Elevation data obtained from Global Mapping comes as unformatted signed 16 bit bigendian integers. The fortran program used to create the openSCAD code that produced the map of Switzerland is included.
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  • Relief Maps of Bora Bora
    SummaryHere is the asked for relief map of Bora Bora - see thing:106099 - More Hawaiian Relief Maps. The data came from the Aster Global Dem which can be accessed via Earth Explorer. http://earthexplorer.usgs.gov/ The DEM is for non commercial use. One must register and agree to not redistribute the data and include the following statement with the description of your results: "Aster GDEM is a product of METI and NASA." It is also noted that the data may contain anomalies. Aster GDEM files are global elevation data sets in geotiff format. A 1 arc-second resolution file, ASTGTM2_S17W152_dem.tif, was downloaded and converted to "raw" format with Adobe Photoshop. The raw format file contains 3601 rows and 3601 columns of two byte signed integers. See - http://www.jspacesystems.or.jp/ersdac/GDEM/ver2Validation/GDEM_QuickGuide2.pdf for a quick guide and http://www.jspacesystems.or.jp/ersdac/GDEM/E/1.html for an overview A fortran program similar to those in things 118327 and 121275 was used to treat the raw file. Two stl files are provided: Bora_bora_archipelago.stl Bora_bora_central_island.stl InstructionsThe maps are best printed directly on the build platform. Bora_bora_archipelago.stl is 85 mm wide (510 arc-seconds in longitude) and 90 mm high (540 arc-seconds in latitute). Bora_bora_central_island.stl is 59 mm wide (200 arc-seconds in longitude) and 94 mm high (310 arc-seconds in latitute). The height is as follows: a base of 2 mm followed by a jump up of 1 mm at sea level and then 1 mm for each 133 meters. The highest point in the models is 7.5 mm or 7.5 - 2 - 1 = 4.5 mm or 600 meters.
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  • Sequoia and King's Canyon Park Maps
    Maps for Rae Lakes Loop, Miter Basin, and Mineral King in Sequoia National Park.
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  • Trinity Alps Maps
    Trinity Alps terrain map, painted.
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  • Trinity Alps Maps
    SummaryTrinity Alps terrain map, painted. I followed the video and instructions from Shapespeare to generate the map.
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  • Map Test
    SummaryJust testing an stl generator for topo maps. http://jthatch.com/terrain2stl/
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  • Mount Hood - Oregon
    SummaryMount Hood constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Mount Shasta - California
    SummaryMount Shasta constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Honolulu Hawaii
    SummaryHonolulu Hawaii constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Crater Lake - Oregon
    SummaryCrater Lake Raised Relief Map constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Mount Vesuvius - Italy
    SummaryMount Vesuvius constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL. Note: I added a 1arc second version.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Mount Nyiragongo in the DRC (Congo)
    SummaryMount Nyiragongo in the DRC (Congo) constructed with SRTM2STL using SRTM data from the Space Shuttle. Multiplication factor 1.5. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Mount Saint Helens (1 arc-second)
    SummaryConstructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 1.9 million polygons). It was made using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Mount Katahdin Region - Maine
    SummaryConstructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 1.6 million polygons). This is using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Cedar Breaks National Monument
    SummaryCedar Breaks National Monument - Constructed using 1 arcsecond resolution SRTM data from the Space Shuttle. It was made using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL. InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Jackson Hole - Wyoming
    SummaryConstructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 2.63 million polygons). This is using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STLInstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Arenal Volcano - Costa Rica
    SummaryArenal Volcano - Constructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 0.5 million polygons). This software was created using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Mount Saint Helens - Washington
    SummaryA better (1 arc second) version of Mount Saint Helens is here: http://www.thingiverse.com/thing:624600 Mount Saint Helens constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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  • Mount Meru - Tanzania
    SummaryMount Meru - Constructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 2.1 million facets). This is using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL. I hope to release the new software as soon as I get any kinks out.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Australia Map SummaryAustralia Map Instructions
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Mt Shasta Maps SummaryMaps of Mt Shasta in California, USA. I followed the video and directions from Shapespeare to generate the maps. Printer: -- Eustathios Filament: -- Atomic Filament Transparent Aqua PLA -- SMW3D White PLA
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More Hawaiian Relief Maps SummaryHere are four additional relief maps of the Hawaiian islands. The maps are based on the same NOAA data,http://www.ngdc.noaa.gov/dem/squareCellGrid/download/460, as the map of "The Big Island" - hawaii.stl - thing:105474. The NOAA file was sampled at intervals of 12 arc seconds to give the following files - maui.stl ------------ 200 rows x 220 columns molokai_lanai.stl - 200 rows x 220 columns oahu.stl ------------ 200 rows x 220 columns kauai.stl ----------- 150 rows x 300 columns The vertical scale is a little over 200 meters per mm. InstructionsThe files can be printed directly on the build surface. Added fixes - Added source, hawaii_maps_v3.f, and two new relief maps where a step in height was added at sea level, oahu_step.stl and maui_step.stl. See images above; old and new versions are available.
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Switzerland and Denmark Relief Maps SummaryHere are relief maps for Switzerland and Denmark. They are low resolution maps that cover large areas. The maps are: Switzerland.stl 120 x 200 points at 90 arc second intervals Denmark.stl 240 x 180 points at 60 arc second intervals The upper left corner of Switzerland.stl is at approximately 48 degrees north latitude and 6 degrees east longitude and the upper left corner of Denmark.stl is at 58 degrees north latitude and 8 degrees east longitude. Data for the maps came from the Global Mapping project. http://www.iscgm.org/cgi-bin/fswiki/wiki.cgi Data from Global Mapping is designed to be easily visualized. One way to do so is to use the many KML files available at the site. KML files open in Google Earth. InstructionsThe maps are best printed directly on the build platform. Elevation data obtained from Global Mapping comes as unformatted signed 16 bit bigendian integers. The fortran program used to create the openSCAD code that produced the map of Switzerland is included.
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Relief Maps of Bora Bora SummaryHere is the asked for relief map of Bora Bora - see thing:106099 - More Hawaiian Relief Maps. The data came from the Aster Global Dem which can be accessed via Earth Explorer. http://earthexplorer.usgs.gov/ The DEM is for non commercial use. One must register and agree to not redistribute the data and include the following statement with the description of your results: "Aster GDEM is a product of METI and NASA." It is also noted that the data may contain anomalies. Aster GDEM files are global elevation data sets in geotiff format. A 1 arc-second resolution file, ASTGTM2_S17W152_dem.tif, was downloaded and converted to "raw" format with Adobe Photoshop. The raw format file contains 3601 rows and 3601 columns of two byte signed integers. See - http://www.jspacesystems.or.jp/ersdac/GDEM/ver2Validation/GDEM_QuickGuide2.pdf for a quick guide and http://www.jspacesystems.or.jp/ersdac/GDEM/E/1.html for an overview A fortran program similar to those in things 118327 and 121275 was used to treat the raw file. Two stl files are provided: Bora_bora_archipelago.stl Bora_bora_central_island.stl InstructionsThe maps are best printed directly on the build platform. Bora_bora_archipelago.stl is 85 mm wide (510 arc-seconds in longitude) and 90 mm high (540 arc-seconds in latitute). Bora_bora_central_island.stl is 59 mm wide (200 arc-seconds in longitude) and 94 mm high (310 arc-seconds in latitute). The height is as follows: a base of 2 mm followed by a jump up of 1 mm at sea level and then 1 mm for each 133 meters. The highest point in the models is 7.5 mm or 7.5 - 2 - 1 = 4.5 mm or 600 meters.
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Sequoia and King's Canyon Park Maps Maps for Rae Lakes Loop, Miter Basin, and Mineral King in Sequoia National Park.
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Trinity Alps Maps Trinity Alps terrain map, painted.
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Trinity Alps Maps SummaryTrinity Alps terrain map, painted. I followed the video and instructions from Shapespeare to generate the map.
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Map Test SummaryJust testing an stl generator for topo maps. http://jthatch.com/terrain2stl/
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Mount Hood - Oregon SummaryMount Hood constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Mount Shasta - California SummaryMount Shasta constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Honolulu Hawaii SummaryHonolulu Hawaii constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Crater Lake - Oregon SummaryCrater Lake Raised Relief Map constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Mount Vesuvius - Italy SummaryMount Vesuvius constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL. Note: I added a 1arc second version.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Mount Nyiragongo in the DRC (Congo) SummaryMount Nyiragongo in the DRC (Congo) constructed with SRTM2STL using SRTM data from the Space Shuttle. Multiplication factor 1.5. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Mount Saint Helens (1 arc-second) SummaryConstructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 1.9 million polygons). It was made using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Mount Katahdin Region - Maine SummaryConstructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 1.6 million polygons). This is using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Cedar Breaks National Monument SummaryCedar Breaks National Monument - Constructed using 1 arcsecond resolution SRTM data from the Space Shuttle. It was made using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL. InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Jackson Hole - Wyoming SummaryConstructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 2.63 million polygons). This is using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STLInstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Arenal Volcano - Costa Rica SummaryArenal Volcano - Constructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 0.5 million polygons). This software was created using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Mount Saint Helens - Washington SummaryA better (1 arc second) version of Mount Saint Helens is here: http://www.thingiverse.com/thing:624600 Mount Saint Helens constructed with SRTM2STL using SRTM data from the Space Shuttle. The source code for creating these files is available up on github under the GNU license. Go to github and search for SRTM2STL.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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Mount Meru - Tanzania SummaryMount Meru - Constructed using 1 arcsecond resolution SRTM data from the Space Shuttle (about 2.1 million facets). This is using a new and, as yet, unreleased version of SRTM2STL. The source code for creating files at 3 arcsecond resolution is available up on github under the GNU license. Go to github and search for SRTM2STL. I hope to release the new software as soon as I get any kinks out.InstructionsYou may want to print this to be relatively small. I get warping using PLA and it gets bad when I try to print Raised Relief Maps that are big. I have had 'some' success with big maps. If you have a way to control warping you may also have better luck with big maps.
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